RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,345 Populated3,915 Fresh wipes 3 h382 Scan5 min
‹ All servers172.93.111.226:25546
Online Full Queue Fresh wipe Wipe due No query

Vannila US Miami MaiServer

Online 172.93.111.226:25546 checked 13m ago

COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 24 36 48 PAX 0 /48

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 233 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 43,535 ×1000

Entities

48 h range 43,535–46,008 · memory 2,235 MB
1239 ET SINCE RESTART 7D 19H

Uptime

7 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory2,235MBat the last reading
REC 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Vannila US Miami MaiServer follow?

The rhythm of Vannila US Miami MaiServer's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 21 hours ago.

Lists and filters

How should you read the tags on Vannila US Miami MaiServer?

These are the tags Vannila US Miami MaiServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp48 (Max players): The server holds 48 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Vannila US Miami MaiServer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Vannila US Miami MaiServer: Rust community servers: live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Vannila US Miami MaiServer sit in the rankings?

Player hours over seven days put Vannila US Miami MaiServer at #15,341, in the top 69% of all ranked servers.

What player count does Vannila US Miami MaiServer carry?

Current headcount on Vannila US Miami MaiServer: 0 players, 48 slots available. A seven-day average of 0 players is the reading.

Server details

What location is Vannila US Miami MaiServer hosted in?

Check: location. No region tag comes from Vannila US Miami MaiServer, but the name points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 172.93.111.226:25546.

What Rust version is Vannila US Miami MaiServer on?

Rust network protocol 2634 and build 167781 on Linux is the build Vannila US Miami MaiServer runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Vannila US Miami MaiServer?

Over the last 48 hours the average was 239 server fps; the floor was 233. Reading: 46,008 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,598 MB. Expect lag when fps falls and entities climb.

Is Vannila US Miami MaiServer up, and how often does it stay up?

Reading: online. Vannila US Miami MaiServer answers right now. Reading: uptime. About 7 days 19 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Vannila US Miami MaiServer enforce, and what are its settings?

Reading the name gives no gather rate for Vannila US Miami MaiServer. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Vannila US Miami MaiServer on?

Check: map. Procedural, size 3,000, seed 98252888, generated by the game on Vannila US Miami MaiServer. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Vannila US Miami MaiServer?

To join: start Rust, press F1 and type client.connect 172.93.111.226:25546. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://maiserver.com.

PLACARDS

Server tags

what each one means

Published as mp48,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp48
Max players The server holds 48 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.