[EU/FR]
Online 172.252.236.174:27279 checked 8m ago
Server instruments
last reading Wed 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 62 · below 20 is lag, below 10 is badEntities
48 h range 48,767–51,322 · memory 2,827 MBUptime
4 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/100
- 41/225
- 35/700
- 9/200
- 11/1000
- 6/1000
Quick answers
from the figures on this pageReset cycle
When does [EU/FR] wipe?
To tell the rhythm of [EU/FR], too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 14 hours ago the current world was made.
Tags
How should you read the tags on [EU/FR]?
These are the tags [EU/FR] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [EU/FR]?
On Rust Metrics, [EU/FR] sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does [EU/FR] hold among Rust servers?
Player hours over seven days put [EU/FR] at #10,266, in the top 46% of all ranked servers.
What is the population on [EU/FR]?
0 of 40 slots are filled on [EU/FR] right now. Seven-day check: 0 players on average. Peak reading: 3.
Server
What location is [EU/FR] hosted in?
Check: location. No region tag comes from [EU/FR], but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 172.252.236.174:27279.
What Rust version is [EU/FR] on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU/FR]. Matching protocol is required to join. Let Steam update your game.
How does [EU/FR] perform?
Reading: 125 server fps on average across the last 48 hours. It never dropped below 62. Peak entity count: 51,322. Buildings, deployables and all else included. Reading: 2,827 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is [EU/FR] up, and how often does it stay up?
Check: connection. [EU/FR] is online at this moment. Reading: uptime. About 4 days 6 hours ago it restarted, on its own count. Reading: 100% uptime over the last 4 full days. It was up 96 of 96 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does [EU/FR] enforce, and what are its settings?
Check: gather rate. The name [EU/FR] does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [EU/FR]?
Size 3,000 and seed 2028138895: the game generates the procedural map on [EU/FR] from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto [EU/FR]?
To join: start Rust, press F1 and type client.connect 172.252.236.174:27279. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/9344r47Mhm.