RUST METRICSFlight deck · live data
Data live Servers11,757 Players64,357 Populated3,442 Fresh wipes 3 h196 Scan5 min
‹ All servers172.240.81.136:21400
Offline Full Queue Fresh wipe Wipe due No query

FadedxNation 4Netplayers Rust Server

Offline 172.240.81.136:21400 checked 4d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,323top 69%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does FadedxNation 4Netplayers Rust Server wipe?

To tell the rhythm of FadedxNation 4Netplayers Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 18 hours ago.

Tag meanings

Which tags does FadedxNation 4Netplayers Rust Server carry, and what do they mean?

Tags published by FadedxNation 4Netplayers Rust Server, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does FadedxNation 4Netplayers Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring FadedxNation 4Netplayers Rust Server: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does FadedxNation 4Netplayers Rust Server hold among Rust servers?

Player hours over seven days put FadedxNation 4Netplayers Rust Server at #15,323, in the top 69% of all ranked servers.

How full does FadedxNation 4Netplayers Rust Server get?

Reading for FadedxNation 4Netplayers Rust Server: offline at this moment; last seen 4 days 7 hours ago. Seven-day reading: 0 players on average.

Server details

Where does FadedxNation 4Netplayers Rust Server sit?

Reading: location. FadedxNation 4Netplayers Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 172.240.81.136:21400.

What Rust version is FadedxNation 4Netplayers Rust Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by FadedxNation 4Netplayers Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is FadedxNation 4Netplayers Rust Server, and is it online now?

Check: connection. FadedxNation 4Netplayers Rust Server is offline at this moment. Last contact was 4 days 7 hours ago. Reading: 46% uptime over the last 7 full days. It was up 77 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.

Rules and settings

How is FadedxNation 4Netplayers Rust Server configured, and what rules are in force?

Check: gather rate. The name FadedxNation 4Netplayers Rust Server does not state one. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on FadedxNation 4Netplayers Rust Server?

Size 4,000 and seed 1234567890: the game generates the procedural map on FadedxNation 4Netplayers Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto FadedxNation 4Netplayers Rust Server?

To join: start Rust, press F1 and type client.connect 172.240.81.136:21400. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.