RUST METRICSFlight deck · live data
Data live Servers11,753 Players57,310 Populated3,407 Fresh wipes 3 h132 Scan5 min
‹ All servers172.240.229.71:28065
Online Full Queue Fresh wipe Wipe due No query

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 9m ago

5x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 132 SERVER FPS

Server fps

48 h low 96 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,710 ×1000

Entities

48 h range 70,069–72,774 · memory 1,762 MB
1239 ET SINCE RESTART 10:42

Uptime

10 h 42 min since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Memory1,762MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Darkstar 5X Experimental when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does Darkstar 5X Experimental wipe?

The only wipe for Darkstar 5X Experimental is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on Darkstar 5X Experimental?

Tags published by Darkstar 5X Experimental, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Darkstar 5X Experimental?

These Rust Metrics lists carry Darkstar 5X Experimental: Best 5x Rust servers: live readings and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Population

What position does Darkstar 5X Experimental hold among Rust servers?

Ranking for Darkstar 5X Experimental: #15,344 on seven-day player hours, top 69% of all ranked servers.

What is the population on Darkstar 5X Experimental?

0 of 50 slots are filled on Darkstar 5X Experimental right now. Check: player average. 0 over the last seven days.

Server details

Where does Darkstar 5X Experimental sit?

No region comes from Darkstar 5X Experimental. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 172.240.229.71:28065.

What Rust version is Darkstar 5X Experimental on?

Rust network protocol 2635 and build 168909 on Windows is the build Darkstar 5X Experimental runs. Matching protocol is required to join. Let Steam update your game.

How does Darkstar 5X Experimental perform?

Reading: 122 server fps on average across the last 48 hours. It never dropped below 96. Reading: 72,774 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,322 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Darkstar 5X Experimental, and is it online now?

Reading: online. Darkstar 5X Experimental answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Darkstar 5X Experimental configured, and what rules are in force?

Gather rate check: 5x. That comes from the name Darkstar 5X Experimental. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Darkstar 5X Experimental on?

Size 3,500 and seed 1162579596: the game generates the procedural map on Darkstar 5X Experimental from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Darkstar 5X Experimental?

Press F1 in Rust and enter client.connect 172.240.229.71:28065. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.