Darkstar 5X Experimental
Online 172.240.229.71:28065 checked 9m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 96 · below 20 is lag, below 10 is badEntities
48 h range 70,069–72,774 · memory 1,762 MBUptime
10 h 42 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/200
- 115/150
- 12/120
- 9/120
- 3/150
- 2/200
Quick answers
from the figures on this pageWipe timing
What happens on Darkstar 5X Experimental when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Darkstar 5X Experimental wipe?
The only wipe for Darkstar 5X Experimental is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days ago the current world was made. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Darkstar 5X Experimental?
Tags published by Darkstar 5X Experimental, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Darkstar 5X Experimental?
These Rust Metrics lists carry Darkstar 5X Experimental: Best 5x Rust servers: live readings and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Population
What position does Darkstar 5X Experimental hold among Rust servers?
Ranking for Darkstar 5X Experimental: #15,344 on seven-day player hours, top 69% of all ranked servers.
What is the population on Darkstar 5X Experimental?
0 of 50 slots are filled on Darkstar 5X Experimental right now. Check: player average. 0 over the last seven days.
Server details
Where does Darkstar 5X Experimental sit?
No region comes from Darkstar 5X Experimental. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 172.240.229.71:28065.
What Rust version is Darkstar 5X Experimental on?
Rust network protocol 2635 and build 168909 on Windows is the build Darkstar 5X Experimental runs. Matching protocol is required to join. Let Steam update your game.
How does Darkstar 5X Experimental perform?
Reading: 122 server fps on average across the last 48 hours. It never dropped below 96. Reading: 72,774 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,322 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Darkstar 5X Experimental, and is it online now?
Reading: online. Darkstar 5X Experimental answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is Darkstar 5X Experimental configured, and what rules are in force?
Gather rate check: 5x. That comes from the name Darkstar 5X Experimental. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Darkstar 5X Experimental on?
Size 3,500 and seed 1162579596: the game generates the procedural map on Darkstar 5X Experimental from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Darkstar 5X Experimental?
Press F1 in Rust and enter client.connect 172.240.229.71:28065. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.