RUST METRICSFlight deck · live data
Data live Servers11,777 Players67,749 Populated3,536 Fresh wipes 3 h194 Scan5 min
‹ All servers172.240.227.20:25618
Offline Full Queue Fresh wipe Wipe due No query

[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly

Offline 172.240.227.20:25618 checked 22h ago

3x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 13:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 217 SERVER FPS

Server fps

48 h low 188 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 78,861 ×1000

Entities

48 h range 74,368–79,034 · memory 2,096 MB
1239 ET SINCE RESTART 05:21

Uptime

5 h 21 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,778top 30%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory2,096MBat the last reading
REC 1

Players

AveragePeak
0123413:0018:0023:0003:0008:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0018:0023:0003:0008:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:05 UTC22d ago 3 – running 0
Sat 3 Oct, 07:49 UTC26d ago 0 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 22 hours.

How often does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly wipe, and when?

To tell the rhythm of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 22 days 11 hours ago the current world was made.

Tags

How should you read the tags on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

Tags published by [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

Rust Metrics lists featuring [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly: 3x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Occupancy

What position does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly hold among Rust servers?

Ranking for [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly: #6,778 on seven-day player hours, top 30% of all ranked servers.

What is the population on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly is not responding; status offline, last seen 22 hours ago. Seven-day check: 0 players on average. Peak reading: 2.

Server details

Which location does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly run from?

Reading: location. Nothing in the tags, but the name of [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 172.240.227.20:25618.

What Rust version is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly. To get in, your game needs the same protocol; Steam applies the update.

How does [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly perform?

Check: fps. Average 219 server fps over the last 48 hours, low of 188. Within range. Check: entities. The peak was 79,034, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,033 MB. Expect lag when fps falls and entities climb.

Is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly up, and how often does it stay up?

[US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly reports offline. The last reading came 22 hours ago. Reading: uptime. About 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 158 of 168 hours, or 94%. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Map and rules

How is [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly configured, and what rules are in force?

The name carries the rate: 3x gather on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

Size 3,600 and seed 746719189: the game generates the procedural map on [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto [US] Hardcore Haven 3X | Loot++/Shop/Clan/Instant | BiWeekly?

Check: join. Open Rust, press F1, then enter client.connect 172.240.227.20:25618. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.