RUST METRICSFlight deck · live data
Data live Servers11,899 Players104,128 Populated4,035 Fresh wipes 3 h421 Scan5 min
‹ All servers172.111.51.215:28076
Online Full Queue Fresh wipe Wipe due No query

The Faction | 2X | Solo / Duo / Trio | MONTHLY

Online 172.111.51.215:28076 checked 11m ago

2x moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,086 ×1000

Entities

48 h range 44,981–47,356 · memory 3,142 MB
1239 ET SINCE RESTART 7D 23H

Uptime

7 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,310top 69%
Last wipe27d agono schedule published
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory3,142MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on The Faction | 2X | Solo / Duo / Trio | MONTHLY?

The busiest point of its recent wipes drew 1 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does The Faction | 2X | Solo / Duo / Trio | MONTHLY follow?

With the force wipe, once a month, The Faction | 2X | Solo / Duo / Trio | MONTHLY wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 23 hours ago the current world was made.

Lists and filters

Which tags does The Faction | 2X | Solo / Duo / Trio | MONTHLY carry, and what do they mean?

These are the tags The Faction | 2X | Solo / Duo / Trio | MONTHLY publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does The Faction | 2X | Solo / Duo / Trio | MONTHLY appear in Rust Metrics lists and filters?

On Rust Metrics, The Faction | 2X | Solo / Duo / Trio | MONTHLY sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Population

Where does The Faction | 2X | Solo / Duo / Trio | MONTHLY sit in the rankings?

Player hours over seven days put The Faction | 2X | Solo / Duo / Trio | MONTHLY at #15,310, in the top 69% of all ranked servers.

What player count does The Faction | 2X | Solo / Duo / Trio | MONTHLY carry?

0 of 100 slots are filled on The Faction | 2X | Solo / Duo / Trio | MONTHLY right now. Seven-day reading: 0 players on average.

Server

Where does The Faction | 2X | Solo / Duo / Trio | MONTHLY sit?

Reading: location. The Faction | 2X | Solo / Duo / Trio | MONTHLY gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 172.111.51.215:28076.

What Rust version is The Faction | 2X | Solo / Duo / Trio | MONTHLY on?

Rust network protocol 2634 and build 166494 on Linux is the build The Faction | 2X | Solo / Duo / Trio | MONTHLY runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for The Faction | 2X | Solo / Duo / Trio | MONTHLY?

Check: fps. Average 29 server fps over the last 48 hours, low of 7. Within range. Reading: 47,356 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,353 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is The Faction | 2X | Solo / Duo / Trio | MONTHLY, and is it online now?

The Faction | 2X | Solo / Duo / Trio | MONTHLY reports online. Status: normal. Reading: uptime. About 7 days 23 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on The Faction | 2X | Solo / Duo / Trio | MONTHLY?

Gather rate check: 2x. That comes from the name The Faction | 2X | Solo / Duo / Trio | MONTHLY. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on The Faction | 2X | Solo / Duo / Trio | MONTHLY?

Size 3,000 and seed 1: the game generates the procedural map on The Faction | 2X | Solo / Duo / Trio | MONTHLY from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to The Faction | 2X | Solo / Duo / Trio | MONTHLY?

Press F1 in Rust and enter client.connect 172.111.51.215:28076. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build The server runs game build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.