Server Name
Offline 170.215.237.167:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 239/275
- 321/350
- 480/8
- 797/1000
- 49/100
- 889/950
Quick answers
from the figures on this pageWipe timing
How often does Server Name wipe, and when?
Its rhythm cannot be told from the wipes of Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 20 hours ago.
Lists and filters
Which tags does Server Name carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Server Name. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server Name?
Rust Metrics lists featuring Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Server Name sit in the rankings?
Ranking for Server Name: #15,853 on seven-day player hours, top 72% of all ranked servers.
What is the population on Server Name?
Server Name is not responding; status offline, last seen 18 days 19 hours ago.
Operator and location
Which location does Server Name run from?
No region comes from Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 170.215.237.167:28015.
What Rust version is Server Name on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by Server Name. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server Name, and is it online now?
Server Name reports offline. The last reading came 18 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.
Map and rules
What settings and rules apply on Server Name?
Reading the name gives no gather rate for Server Name. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
What map is Server Name on?
From seed 806546393, the game generates the procedural map on Server Name. Its size is 6,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto Server Name?
Check: join. Open Rust, press F1, then enter client.connect 170.215.237.167:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.