RUST METRICSFlight deck · live data
Data live Servers11,837 Players77,657 Populated3,729 Fresh wipes 3 h257 Scan5 min
‹ All servers169.155.126.65:28015
Online Full Queue Fresh wipe Wipe due No query

LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11

Online SA 169.155.126.65:28015 checked 11m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 206 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 91,033 ×1000

Entities

48 h range 77,255–91,497 · memory 2,170 MB
1239 ET SINCE RESTART 06:00

Uptime

6 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#8,542top 38% · #172 in SA
Last wipe1d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory2,170MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75122:0005:0013:0021:0005:0012:00Wiped Tue 27 Oct, 22:04 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040022:0005:0013:0021:0005:0012:00Wiped Tue 27 Oct, 22:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 38% of all ranked servers, top 72% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:04 UTC1d ago – – running 1
Tue 27 Oct, 00:20 UTC2d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

When does LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 wipe?

Once a month LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 40 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; SA (South America): The server browser files it under South America from LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11?

On Rust Metrics, LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player count

What position does LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 hold among Rust servers?

Player hours over the last seven days put LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 at #8,542, #172 in South America, in the top 38% of all ranked servers.

How full does LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 get?

0 of 200 slots are filled on LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 23:00 UTC, 0 players on average.

Server

Which location does LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 run from?

LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 gives South America as its location, with the SA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 169.155.126.65:28015.

What Rust version is LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 on?

Rust network protocol 2635 and build 168909 on Linux is the build LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11?

Over the last 48 hours the average was 189 server fps; the floor was 33. Peak entity count: 91,497. Buildings, deployables and all else included. Reading: 3,325 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11, and is it online now?

Check: connection. LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 is online at this moment. Reading: uptime. About 6 hours ago it restarted, on its own count. Uptime for the last 1 full day: 23 of 24 hours, or 96%. Check: first contact. Rust Metrics logged it on 27 October 2026.

Settings and map

What rules does LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 enforce, and what are its settings?

No gather rate appears in the name: LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11 on?

Check: map. Procedural, size 4,000, seed 1356283913, generated by the game on LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join LATAM - RUST FORGE | SOLO | VANILLA | WIPE 05/11?

Press F1 in Rust and enter client.connect 169.155.126.65:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.