RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,129 Populated3,435 Fresh wipes 3 h212 Scan5 min
‹ All servers169.155.126.40:10000
Online Full Queue Fresh wipe Wipe due No query

AcTeam RUST

Online 169.155.126.40:10000 checked 8m ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 3 6 9 12 PAX 0 /12

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 209 SERVER FPS

Server fps

48 h low 196 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 25,350 ×1000

Entities

48 h range 24,766–27,359 · memory 2,602 MB
1239 ET SINCE RESTART 5D 17H

Uptime

5 days 17 hours since its last restart, at the last reading
7-day average1peak 4
Rank#3,875top 17%
Last wipe5d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Memory2,602MB48 h peak 4 players
REC 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap20.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 19hFW

The first 48 hours of its last wipes

Sat 24 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:36 UTC5d ago 4 – running 0
Sun 4 Oct, 00:13 UTC25d ago 4 halved by day 8 20.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on AcTeam RUST when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 24 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 8 it fell below half.

What wipe timing does AcTeam RUST follow?

The only wipe for AcTeam RUST is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 5 days 19 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does AcTeam RUST carry, and what do they mean?

These are the tags AcTeam RUST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show AcTeam RUST?

These Rust Metrics lists carry AcTeam RUST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Where does AcTeam RUST sit in the rankings?

Ranking for AcTeam RUST: #3,875 on seven-day player hours, top 17% of all ranked servers.

What player count does AcTeam RUST carry?

Current headcount on AcTeam RUST: 0 players, 12 slots available. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 3 players, at 04:00 UTC over the last 48 hours.

Server

Which location does AcTeam RUST run from?

No region comes from AcTeam RUST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 169.155.126.40:10000.

What Rust version is AcTeam RUST on?

Reading: AcTeam RUST, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for AcTeam RUST?

Reading: 205 server fps on average across the last 48 hours. It never dropped below 196. Check: entities. The peak was 27,359, counting buildings, deployables and the rest of the world. Memory peak: 2,906 MB. What players call lag comes from low fps and an entity count on the rise.

Is AcTeam RUST up, and how often does it stay up?

AcTeam RUST reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

What rules does AcTeam RUST enforce, and what are its settings?

No gather rate appears in the name: AcTeam RUST. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is AcTeam RUST on?

Check: map. Procedural, size 2,300, seed 1, generated by the game on AcTeam RUST. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to AcTeam RUST?

Check: join. Open Rust, press F1, then enter client.connect 169.155.126.40:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp12
Max players The server holds 12 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.