RUST METRICSFlight deck · live data
Data live Servers11,744 Players55,501 Populated3,172 Fresh wipes 3 h123 Scan5 min
‹ All servers169.155.120.150:10000
Online Full Queue Fresh wipe Wipe due No query

Brandon's server

Online 169.155.120.150:10000 checked 11m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 229 SERVER FPS

Server fps

48 h low 170 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,115 ×1000

Entities

48 h range 44,985–47,309 · memory 2,178 MB
1239 ET SINCE RESTART 7D 22H

Uptime

7 days 22 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,284top 69%
Last wipe26d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory2,178MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:24 UTC26d ago 0 – running 0
Fri 2 Oct, 21:48 UTC27d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Brandon's server when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Brandon's server wipe?

With the force wipe, once a month, Brandon's server wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 10 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on Brandon's server?

These are the tags Brandon's server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Brandon's server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Brandon's server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Brandon's server hold among Rust servers?

Player hours over seven days put Brandon's server at #15,284, in the top 69% of all ranked servers.

How full does Brandon's server get?

0 of 40 slots are filled on Brandon's server right now. A seven-day average of 0 players is the reading.

Server details

What location is Brandon's server hosted in?

No region tag on Brandon's server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 169.155.120.150:10000.

What Rust version is Brandon's server on?

Rust network protocol 2634 and build 166652 on Linux is the build Brandon's server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Brandon's server?

Reading: 218 server fps on average across the last 48 hours. It never dropped below 170. Check: entities. The peak was 47,309, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,699 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Brandon's server, and is it online?

Brandon's server reports online. Status: normal. By its reported uptime, the last restart was roughly 7 days 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Brandon's server?

Reading the name gives no gather rate for Brandon's server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Brandon's server?

Size 3,000 and seed 1: the game generates the procedural map on Brandon's server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Brandon's server?

Check: join. Open Rust, press F1, then enter client.connect 169.155.120.150:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.