rustdevserver
Offline 169.150.211.146:28505 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/2000
- 315/2000
- 60/200
- 51/200
- 40/300
- 90/100
Quick answers
from the figures on this pageWipe schedule
How often does rustdevserver wipe, and when?
The rhythm of rustdevserver's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 4 hours ago.
Lists and filters
Which tags does rustdevserver carry, and what do they mean?
Tags published by rustdevserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): 16 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show rustdevserver?
Rust Metrics lists featuring rustdevserver: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does rustdevserver sit in the rankings?
Ranking for rustdevserver: #15,375 on seven-day player hours, top 70% of all ranked servers.
How full does rustdevserver get?
Reading for rustdevserver: offline at this moment; last seen 9 days 2 hours ago.
Operator and location
What location is rustdevserver hosted in?
Reading: location. rustdevserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 169.150.211.146:28505.
What Rust version is rustdevserver on?
Reading: rustdevserver, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is rustdevserver up, and how often does it stay up?
rustdevserver reports offline. The last reading came 9 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.
Rules and settings
What settings and rules apply on rustdevserver?
No gather rate appears in the name: rustdevserver. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Join
How can you get onto rustdevserver?
To join: start Rust, press F1 and type client.connect 169.150.211.146:28505. Or press Launch Rust here and Steam opens the game and connects you.