RUST METRICSFlight deck · live data
Data live Servers11,837 Players81,308 Populated3,746 Fresh wipes 3 h263 Scan5 min
‹ All servers169.1.226.112:28015
Offline Full Queue Fresh wipe Wipe due No query

MZANSI | ZA 10X | QUAD

Offline 169.1.226.112:28015 checked 17d ago

10x quad moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,117top 68%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 68% of all ranked servers, and #606 of the quad servers (top 75%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does MZANSI | ZA 10X | QUAD follow?

The rhythm of MZANSI | ZA 10X | QUAD's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 21 hours ago the current world was made.

Tags

Which tags does MZANSI | ZA 10X | QUAD carry, and what do they mean?

Tags published by MZANSI | ZA 10X | QUAD, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does MZANSI | ZA 10X | QUAD appear in Rust Metrics lists and filters?

Rust Metrics lists featuring MZANSI | ZA 10X | QUAD: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

Occupancy

Where does MZANSI | ZA 10X | QUAD sit in the rankings?

Player hours over seven days put MZANSI | ZA 10X | QUAD at #15,117, in the top 68% of all ranked servers. Check: group rank. #606 among quad servers.

What is the population on MZANSI | ZA 10X | QUAD?

Status for MZANSI | ZA 10X | QUAD: offline. Last seen 17 days 20 hours ago.

Server

What location is MZANSI | ZA 10X | QUAD hosted in?

The name of MZANSI | ZA 10X | QUAD points to Africa, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 169.1.226.112:28015.

What Rust version is MZANSI | ZA 10X | QUAD on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by MZANSI | ZA 10X | QUAD. Matching protocol is required to join. Let Steam update your game.

Is MZANSI | ZA 10X | QUAD up, and how often does it stay up?

Reading: offline. MZANSI | ZA 10X | QUAD last answered 17 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on MZANSI | ZA 10X | QUAD?

The name carries the rate: 10x gather on MZANSI | ZA 10X | QUAD. The group cap is 4 players, read as quad. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is MZANSI | ZA 10X | QUAD on?

Procedural map on MZANSI | ZA 10X | QUAD, made by the game's generator.

Connection

How do you connect to MZANSI | ZA 10X | QUAD?

To join: start Rust, press F1 and type client.connect 169.1.226.112:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build The server runs game build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.