RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,735 Populated2,880 Fresh wipes 3 h74 Scan5 min
‹ All servers169.1.170.115:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust 10x | Local Test | Quad

Offline 169.1.170.115:28015 checked 22d ago

10x quad moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,008top 72%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust 10x | Local Test | Quad wipe?

Its rhythm cannot be told from the wipes of Rust 10x | Local Test | Quad on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 9 hours ago.

Tag meanings

How should you read the tags on Rust 10x | Local Test | Quad?

These are the tags Rust 10x | Local Test | Quad publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): You may team up with at most 4; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust 10x | Local Test | Quad?

Rust Metrics lists featuring Rust 10x | Local Test | Quad: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

Player count

Where does Rust 10x | Local Test | Quad sit in the rankings?

Ranking for Rust 10x | Local Test | Quad: #16,008 on seven-day player hours, top 72% of all ranked servers. Check: group rank. #635 among quad servers.

What player count does Rust 10x | Local Test | Quad carry?

Status for Rust 10x | Local Test | Quad: offline. Last seen 22 days 12 hours ago.

Server details

What location is Rust 10x | Local Test | Quad hosted in?

Reading: location. Rust 10x | Local Test | Quad gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 169.1.170.115:28015.

What Rust version is Rust 10x | Local Test | Quad on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by Rust 10x | Local Test | Quad. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust 10x | Local Test | Quad up, and how often does it stay up?

Check: connection. Rust 10x | Local Test | Quad is offline at this moment. Last contact was 22 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.

Rules and settings

What rules does Rust 10x | Local Test | Quad enforce, and what are its settings?

The name carries the rate: 10x gather on Rust 10x | Local Test | Quad. Groups stop at 4 players. The label given is quad. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust 10x | Local Test | Quad?

From seed 1012026, the game generates the procedural map on Rust 10x | Local Test | Quad. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Rust 10x | Local Test | Quad?

Press F1 in Rust and enter client.connect 169.1.170.115:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts4
Group limit You may team up with at most 4.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.