!TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR
Offline 168.222.180.51:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 00:08 UTC22d ago | 4 | – | running | 1 |
| Fri 2 Oct, 05:19 UTC27d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Thu 1 Oct, 19:09 UTC FW28d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 249/400
- 195/200
- 138/200
- 121/400
- 52/150
- 18/150
Quick answers
from the figures on this pageReset cycle
What happens on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 17 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
When does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR wipe?
No next wipe can be predicted for !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 23 hours ago.
Lists and filters
How should you read the tags on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?
Tags published by !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; oxidation (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?
Rust Metrics lists featuring !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR: 10x Rust servers, Modded Rust servers, checked live and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Occupancy
What position does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR hold among Rust servers?
Ranking for !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR: #15,912 on seven-day player hours, top 72% of all ranked servers.
How full does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR get?
Status for !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR: offline. Last seen 22 days ago.
Operator and location
Which location does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR run from?
No region tag on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 168.222.180.51:28015.
What Rust version is !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR on?
Rust network protocol 2634 and build 167058 on Windows is the build !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR, and is it online?
Check: connection. !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR is offline at this moment. Last contact was 22 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 24 September 2026.
Settings and map
What rules does !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR enforce, and what are its settings?
The name carries the rate: 10x gather on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR on?
From seed 643807848, the game generates the procedural map on !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR. Its size is 3,700. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join !TEST RONIN SENSEI | TR'DE ILK • 3-10X • ZOMBIES • MINECR?
Press F1 in Rust and enter client.connect 168.222.180.51:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
