RUST METRICSFlight deck · live data
Data live Servers11,883 Players104,335 Populated3,951 Fresh wipes 3 h530 Scan5 min
‹ All servers168.100.163.159:28036
Online Full Queue Fresh wipe Wipe due No query

Vitality EU 2x MAP PREVIEW

Online 168.100.163.159:28036 checked 10m ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 13
Rank#4,220top 19%
Last wipe3h agono schedule published
Next wipe5d 21hWed 4 Nov, 17:24 UTC
Memory–48 h peak 13 players
REC 1

Players

AveragePeakWipe
0510152020:0005:0014:0000:0009:0018:00Wiped Wed 28 Oct, 17:24 UTCWIPEWiped Thu 29 Oct, 15:34 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 17:24 UTC, in 5d 21h. Every Wednesday at 17:24 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Wed 4 Nov, 17:24 UTC5d 21h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 23hFW
  3. WPT 3Wed 11 Nov, 17:24 UTC12d 21h
  4. WPT 4Wed 18 Nov, 17:24 UTC19d 21h
  5. WPT 5Wed 25 Nov, 17:24 UTC26d 21h
  6. WPT 6Wed 2 Dec, 17:24 UTC33d 21h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 23hFW
  8. WPT 8Wed 9 Dec, 17:24 UTC40d 21h

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 30 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:34 UTC6h ago – – running 2
Wed 28 Oct, 17:24 UTC1d ago – – – 0
Wed 21 Oct, 16:17 UTC8d ago 16 halved by day 1 7 days 0
Wed 14 Oct, 17:31 UTC15d ago 12 halved by day 1 6.9 days 0
Wed 30 Sep, 18:28 UTC29d ago 17 halved by day 1 14 days 2
Wed 23 Sep, 18:18 UTC36d ago 9 halved by day 1 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Vitality EU 2x MAP PREVIEW when wipe day comes?

The busiest point of its recent wipes drew 15 players on average. Peak crowd on the latest wipe: 21 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does Vitality EU 2x MAP PREVIEW follow?

every Wednesday at 17:24 UTC is how Vitality EU 2x MAP PREVIEW wipes. Due on Wednesday 4 November at 17:24 UTC is its next wipe. The world in play was created 3 hours ago.

Lists and filters

How should you read the tags on Vitality EU 2x MAP PREVIEW?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Vitality EU 2x MAP PREVIEW. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Vitality EU 2x MAP PREVIEW appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Vitality EU 2x MAP PREVIEW: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Player count

What position does Vitality EU 2x MAP PREVIEW hold among Rust servers?

Ranking for Vitality EU 2x MAP PREVIEW: #4,220 on seven-day player hours, top 19% of all ranked servers.

How full does Vitality EU 2x MAP PREVIEW get?

0 of 50 slots are filled on Vitality EU 2x MAP PREVIEW right now. Seven-day check: 0 players on average. Peak reading: 13. Average at the busiest hour was 11 players, at 16:00 UTC over the last 48 hours.

Operator and location

What location is Vitality EU 2x MAP PREVIEW hosted in?

Check: location. No region tag comes from Vitality EU 2x MAP PREVIEW, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 168.100.163.159:28036.

What Rust version is Vitality EU 2x MAP PREVIEW on?

Rust network protocol 2635 and build 168909 on Linux is the build Vitality EU 2x MAP PREVIEW runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Vitality EU 2x MAP PREVIEW, and is it online now?

Vitality EU 2x MAP PREVIEW reports online. Status: normal. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 16 September 2026.

Map and rules

What settings and rules apply on Vitality EU 2x MAP PREVIEW?

The name carries the rate: 2x gather on Vitality EU 2x MAP PREVIEW. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to Vitality EU 2x MAP PREVIEW?

To join: start Rust, press F1 and type client.connect 168.100.163.159:28036. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.