10x Staging
Offline 168.100.163.159:28020 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 245/250
- 194/250
- 140/200
- 116/400
- 48/150
- 19/150
Quick answers
from the figures on this pageWipe schedule
How often does 10x Staging wipe, and when?
To tell the rhythm of 10x Staging, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 29 days 2 hours ago.
Tags
Which tags does 10x Staging carry, and what do they mean?
These are the tags 10x Staging publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp0 (Max players): 0 slots in total; ts32 (Group limit): Teams are capped at 32; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166440 (Build): Game build reading: 166440; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; modded (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 10x Staging?
These Rust Metrics lists carry 10x Staging: 10x Rust servers and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Player count
What position does 10x Staging hold among Rust servers?
Player hours over seven days put 10x Staging at #15,585, in the top 71% of all ranked servers.
How full does 10x Staging get?
10x Staging is not responding; status offline, last seen 17 days 17 hours ago.
Server
What location is 10x Staging hosted in?
Reading: location. 10x Staging gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 168.100.163.159:28020.
What Rust version is 10x Staging on?
Rust network protocol 2634 and build 166440 on Linux is the build 10x Staging runs. Check: protocol. To join, your game must match; Steam handles the update.
Is 10x Staging up, and how often does it stay up?
Reading: offline. 10x Staging last answered 17 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does 10x Staging enforce, and what are its settings?
The name carries the rate: 10x gather on 10x Staging. Check: group limit. Up to 32 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is 10x Staging on?
Size 5,500 and seed 1337: the game generates the procedural map on 10x Staging from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Vitality Custom Map.
Connection
What do you do to join 10x Staging?
To join: start Rust, press F1 and type client.connect 168.100.163.159:28020. Or press Launch Rust here and Steam opens the game and connects you.