RUST METRICSFlight deck · live data
Data live Servers11,824 Players88,321 Populated3,715 Fresh wipes 3 h404 Scan5 min
‹ All servers168.100.162.210:28300
Offline Full Queue Fresh wipe Wipe due No query

CSL US Scrim - Dune

Offline 168.100.162.210:28300 checked 32d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 250 500 750 1000 PAX 0 /1,000

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,965top 72%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does CSL US Scrim - Dune wipe?

The rhythm of CSL US Scrim - Dune's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 33 days 4 hours ago the current world was made.

Tags

Which tags does CSL US Scrim - Dune carry, and what do they mean?

These are the tags CSL US Scrim - Dune publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does CSL US Scrim - Dune appear in Rust Metrics lists and filters?

Rust Metrics lists featuring CSL US Scrim - Dune: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does CSL US Scrim - Dune sit in the rankings?

Ranking for CSL US Scrim - Dune: #16,965 on seven-day player hours, top 72% of all ranked servers.

What player count does CSL US Scrim - Dune carry?

CSL US Scrim - Dune is not responding; status offline, last seen 32 days 6 hours ago.

Server details

Which location does CSL US Scrim - Dune run from?

Check: location. No region tag comes from CSL US Scrim - Dune, but the name points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 168.100.162.210:28300.

What Rust version is CSL US Scrim - Dune on?

Rust network protocol 2633 and build 165217 on Linux is the build CSL US Scrim - Dune runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is CSL US Scrim - Dune, and is it online now?

Check: connection. CSL US Scrim - Dune is offline at this moment. Last contact was 32 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Map and rules

What rules does CSL US Scrim - Dune enforce, and what are its settings?

No gather rate appears in the name: CSL US Scrim - Dune. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Connection

What do you do to join CSL US Scrim - Dune?

To join: start Rust, press F1 and type client.connect 168.100.162.210:28300. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1000
Max players Slots: 1,000.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.