RUST METRICSFlight deck · live data
Data live Servers11,830 Players75,280 Populated3,722 Fresh wipes 3 h228 Scan5 min
‹ All servers168.100.161.67:30011
Offline Full Queue Fresh wipe Wipe due No query

WolfPack Debug

Offline NA 168.100.161.67:30011 checked 40d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 69% · #1585 in NA
Last wipe62d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does WolfPack Debug wipe?

From the force wipe, the next wipe of WolfPack Debug is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 62 days 20 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does WolfPack Debug carry, and what do they mean?

These are the tags WolfPack Debug publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts100 (Group limit): Team cap: 100; v2632 (Protocol): Protocol 2632: join only on the same game version; cs161125 (Build): Game build reading: 161125; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show WolfPack Debug?

On Rust Metrics, WolfPack Debug sits in these lists: Modded Rust servers, checked live, Rust battlefield servers: check the readings, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does WolfPack Debug hold among Rust servers?

Ranked by seven-day player hours, WolfPack Debug sits at #15,490 and #1,585 in North America, inside the top 69%.

What is the population on WolfPack Debug?

Reading for WolfPack Debug: offline at this moment; last seen 40 days 18 hours ago.

Server

Which location does WolfPack Debug run from?

WolfPack Debug gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 168.100.161.67:30011.

What Rust version is WolfPack Debug on?

Version check: Rust network protocol 2632 and build 161125 on Linux, run by WolfPack Debug. To get in, your game needs the same protocol; Steam applies the update.

Is WolfPack Debug up, and how often does it stay up?

WolfPack Debug reports offline. The last reading came 40 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is WolfPack Debug configured, and what rules are in force?

No gather rate appears in the name: WolfPack Debug. Check: group limit. Up to 100 players. Mode check gives battlefield; kits and high rates drive fast PvP. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is WolfPack Debug on?

Size 1,000 and seed 1497489390: the game generates the procedural map on WolfPack Debug from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Join

How do you connect to WolfPack Debug?

To join: start Rust, press F1 and type client.connect 168.100.161.67:30011. Or press Launch Rust here and Steam opens the game and connects you. https://wolfpack.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,^p,^m,^i,NA,gmrust,cs161125,ts100,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts100
Group limit Team cap: 100.
v2632
Protocol Protocol 2632: join only on the same game version.
cs161125
Build Game build reading: 161125.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.