EU Hub
Offline 168.100.161.27:28000 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:43 UTC10d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 5 | halved by day 6 | 17 days | 0 |
| Mon 28 Sep, 10:58 UTC30d ago | 73 | held half | 3.3 days | 0 |
| Mon 28 Sep, 02:22 UTC31d ago | 73 | – | 0.4 days | 0 |
| Sun 27 Sep, 17:41 UTC31d ago | 75 | – | 0.4 days | 0 |
| Sat 26 Sep, 10:59 UTC32d ago | 75 | – | 1.3 days | 0 |
| Fri 25 Sep, 19:06 UTC33d ago | 75 | – | 0.7 days | 34 |
| Wed 23 Sep, 18:38 UTC35d ago | 50 | halved by day 1 | 2 days | 0 |
| Wed 23 Sep, 12:34 UTC35d ago | 50 | – | 0.3 days | 0 |
| Tue 22 Sep, 15:46 UTC36d ago | 50 | – | 0.9 days | 0 |
| Tue 22 Sep, 07:11 UTC37d ago | 50 | – | 0.4 days | 0 |
| Mon 21 Sep, 19:13 UTC37d ago | 39 | – | 0.5 days | 0 |
| Mon 21 Sep, 12:29 UTC37d ago | 55 | – | 0.3 days | 0 |
| Sat 19 Sep, 21:06 UTC39d ago | 55 | – | 1.6 days | 0 |
| Fri 18 Sep, 20:30 UTC40d ago | 49 | – | 1 days | 0 |
| Wed 16 Sep, 22:19 UTC42d ago | 15 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/100
- 188/225
- 78/700
- 10/200
- 20/1000
- 235/700
Quick answers
from the figures on this pageWipe timing
What happens on EU Hub when wipe day comes?
At their busiest, its recent wipes drew 26 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 6 when it didn't.
When does EU Hub wipe?
No next wipe can be predicted for EU Hub, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 10 days 16 hours ago.
Tags
Which tags does EU Hub carry, and what do they mean?
Tags published by EU Hub, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does EU Hub appear in Rust Metrics lists and filters?
On Rust Metrics, EU Hub sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does EU Hub hold among Rust servers?
Player hours over seven days put EU Hub at #15,338, in the top 69% of all ranked servers.
What is the population on EU Hub?
EU Hub is not responding; status offline, last seen 5 days 6 hours ago. Check: player average. 0 over the last seven days.
Server details
Where does EU Hub sit?
Check: location. No region tag comes from EU Hub, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 168.100.161.27:28000.
What Rust version is EU Hub on?
Reading: EU Hub, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is EU Hub, and is it online now?
Check: connection. EU Hub is offline at this moment. Last contact was 5 days 6 hours ago. Reading: 32% uptime over the last 7 full days. It was up 53 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is EU Hub configured, and what rules are in force?
Check: gather rate. The name EU Hub does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is EU Hub on?
From seed 1337, the game generates the procedural map on EU Hub. Its size is 1,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Billy Joe's Custom Map.
Connection
What do you do to join EU Hub?
Check: join. Open Rust, press F1, then enter client.connect 168.100.161.27:28000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/clanscrims is where its website sits.
