RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers168.100.161.195:33015
Online Full Queue Fresh wipe Wipe due No query

GOM TEST SERVER.

Online EU 168.100.161.195:33015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 97,701 ×1000

Entities

48 h range 92,961–97,746 · memory 4,039 MB
1239 ET SINCE RESTART 15:57

Uptime

15 h 57 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,109top 27% · #1877 in EU
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory4,039MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:38 UTC6d ago 2 – running 0
Thu 22 Oct, 12:54 UTC7d ago 2 – 1.1 days 0
Wed 21 Oct, 23:35 UTC7d ago 2 – 0.6 days 0
Wed 14 Oct, 23:49 UTC14d ago 3 halved by day 2 7 days 0
Wed 14 Oct, 02:19 UTC15d ago 3 – 0.9 days 0
Mon 12 Oct, 20:38 UTC16d ago 1 – 1.2 days 0
Mon 12 Oct, 01:25 UTC17d ago 1 – 0.8 days 0
Sun 11 Oct, 18:57 UTC18d ago 1 – 0.3 days 0
Fri 2 Oct, 02:02 UTC27d ago 2 halved by day 2 9.7 days 0
Sun 27 Sep, 12:22 UTC32d ago 1 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on GOM TEST SERVER.?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 9 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

When does GOM TEST SERVER. wipe?

There is no next wipe to predict: GOM TEST SERVER. wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 6 days 1 hours ago the current world was made.

Tags

How should you read the tags on GOM TEST SERVER.?

These are the tags GOM TEST SERVER. publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does GOM TEST SERVER. appear in Rust Metrics lists and filters?

On Rust Metrics, GOM TEST SERVER. sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does GOM TEST SERVER. hold among Rust servers?

Top 27% of all ranked servers: GOM TEST SERVER. takes #6,109 on seven-day player hours and #1,877 in Europe.

What is the population on GOM TEST SERVER.?

0 of 100 slots are filled on GOM TEST SERVER. right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 11:00 UTC, 0 players on average.

Server details

Which location does GOM TEST SERVER. run from?

Its EU tag places GOM TEST SERVER. in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 168.100.161.195:33015.

What Rust version is GOM TEST SERVER. on?

Reading: GOM TEST SERVER., Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for GOM TEST SERVER.?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Check: entities. The peak was 97,746, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,716 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is GOM TEST SERVER., and is it online now?

Check: connection. GOM TEST SERVER. is online at this moment. By its reported uptime, the last restart was roughly 15 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does GOM TEST SERVER. enforce, and what are its settings?

Check: gather rate. The name GOM TEST SERVER. does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on GOM TEST SERVER.?

From seed 240001, the game generates the procedural map on GOM TEST SERVER.. Its size is 4,950. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

How can you get onto GOM TEST SERVER.?

Press F1 in Rust and enter client.connect 168.100.161.195:33015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/grumpyoldman is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.