GOM TEST SERVER.
Online EU 168.100.161.195:33015 checked 13m ago
Server instruments
last reading Thu 18:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 92,961–97,746 · memory 4,039 MBUptime
15 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:38 UTC6d ago | 2 | – | running | 0 |
| Thu 22 Oct, 12:54 UTC7d ago | 2 | – | 1.1 days | 0 |
| Wed 21 Oct, 23:35 UTC7d ago | 2 | – | 0.6 days | 0 |
| Wed 14 Oct, 23:49 UTC14d ago | 3 | halved by day 2 | 7 days | 0 |
| Wed 14 Oct, 02:19 UTC15d ago | 3 | – | 0.9 days | 0 |
| Mon 12 Oct, 20:38 UTC16d ago | 1 | – | 1.2 days | 0 |
| Mon 12 Oct, 01:25 UTC17d ago | 1 | – | 0.8 days | 0 |
| Sun 11 Oct, 18:57 UTC18d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 02:02 UTC27d ago | 2 | halved by day 2 | 9.7 days | 0 |
| Sun 27 Sep, 12:22 UTC32d ago | 1 | halved by day 2 | 4.6 days | 0 |
| Sat 26 Sep, 17:09 UTC33d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 19:52 UTC33d ago | 1 | – | 0.9 days | 0 |
| Mon 14 Sep, 20:51 UTC44d ago | 5 | halved by day 8 | 11 days | 0 |
| Mon 14 Sep, 02:27 UTC45d ago | 5 | – | 0.8 days | 0 |
| Sun 13 Sep, 14:16 UTC46d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 128/100
- 155/225
- 63/700
- 195/700
- 348/350
- 19/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on GOM TEST SERVER.?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 9 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.
When does GOM TEST SERVER. wipe?
There is no next wipe to predict: GOM TEST SERVER. wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 6 days 1 hours ago the current world was made.
Tags
How should you read the tags on GOM TEST SERVER.?
These are the tags GOM TEST SERVER. publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does GOM TEST SERVER. appear in Rust Metrics lists and filters?
On Rust Metrics, GOM TEST SERVER. sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does GOM TEST SERVER. hold among Rust servers?
Top 27% of all ranked servers: GOM TEST SERVER. takes #6,109 on seven-day player hours and #1,877 in Europe.
What is the population on GOM TEST SERVER.?
0 of 100 slots are filled on GOM TEST SERVER. right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 11:00 UTC, 0 players on average.
Server details
Which location does GOM TEST SERVER. run from?
Its EU tag places GOM TEST SERVER. in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 168.100.161.195:33015.
What Rust version is GOM TEST SERVER. on?
Reading: GOM TEST SERVER., Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for GOM TEST SERVER.?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Check: entities. The peak was 97,746, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,716 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is GOM TEST SERVER., and is it online now?
Check: connection. GOM TEST SERVER. is online at this moment. By its reported uptime, the last restart was roughly 15 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does GOM TEST SERVER. enforce, and what are its settings?
Check: gather rate. The name GOM TEST SERVER. does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on GOM TEST SERVER.?
From seed 240001, the game generates the procedural map on GOM TEST SERVER.. Its size is 4,950. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How can you get onto GOM TEST SERVER.?
Press F1 in Rust and enter client.connect 168.100.161.195:33015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/grumpyoldman is where its website sits.