RUST METRICSFlight deck · live data
Data live Servers11,810 Players75,437 Populated3,743 Fresh wipes 3 h107 Scan5 min
‹ All servers167.17.71.207:27000
Offline Full Queue Fresh wipe Wipe due No query

RustGETON

Offline 167.17.71.207:27000 checked 26d ago

teams off hardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,905top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:53 UTC FW27d ago 1 – running 0
Sun 20 Sep, 03:34 UTC38d ago 1 halved by day 2 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustGETON when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2 it fell below half when it didn't.

When does RustGETON wipe?

The rhythm of RustGETON's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 2 hours ago the current world was made.

Tags

Which tags does RustGETON carry, and what do they mean?

Check: tags. The game's server browser reads gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp10 (Max players): Slots: 10; ts0 (Group limit): Teams are off on this server; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from RustGETON. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustGETON?

Rust Metrics lists featuring RustGETON: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Population

What position does RustGETON hold among Rust servers?

Ranking for RustGETON: #15,905 on seven-day player hours, top 70% of all ranked servers.

How full does RustGETON get?

RustGETON is not responding; status offline, last seen 26 days 9 hours ago.

Operator and location

What location is RustGETON hosted in?

No region tag on RustGETON. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 167.17.71.207:27000.

What Rust version is RustGETON on?

Rust network protocol 2634 and build 166494 on Linux is the build RustGETON runs. To get in, your game needs the same protocol; Steam applies the update.

Is RustGETON up, and how often does it stay up?

Check: connection. RustGETON is offline at this moment. Last contact was 26 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.

Map and rules

What settings and rules apply on RustGETON?

Check: gather rate. The name RustGETON does not state one. No group limit is published. Mode check gives hardcore; Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is RustGETON on?

Size 3,700: a procedural map on RustGETON, made by the game.

Connection

How can you get onto RustGETON?

To join: start Rust, press F1 and type client.connect 167.17.71.207:27000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode Check: ruleset. Hardcore, the harsher option.
mp10
Max players Slots: 10.
ts0
Group limit Teams are off on this server.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.