[US] KILL DEVIL HILLS |RP|PVE|PVP|
Offline 167.160.93.167:28035 checked 20h ago
Server instruments
last reading Tue 00:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 74 · below 20 is lag, below 10 is badEntities
48 h range 78,518–101,378 · memory 1,844 MBUptime
0 h 10 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:57 UTC20h ago | – | – | – | 0 |
| Sun 25 Oct, 14:13 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:58 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 13:06 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 11:56 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 19:44 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 11:54 UTC3d ago | – | – | – | 0 |
| Sat 17 Oct, 12:19 UTC10d ago | – | – | – | 1 |
| Sat 17 Oct, 11:55 UTC10d ago | 1 | – | 7 days | 1 |
| Wed 14 Oct, 23:55 UTC12d ago | 1 | held half | 2.5 days | 1 |
| Wed 14 Oct, 17:54 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 16:22 UTC13d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 19:29 UTC16d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 23:38 UTC19d ago | 2 | held half | 3.8 days | 0 |
| Tue 6 Oct, 11:19 UTC21d ago | 1 | – | 1.5 days | 0 |
| Mon 5 Oct, 10:13 UTC22d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 11:09 UTC28d ago | 1 | – | 6 days | 0 |
| Sun 27 Sep, 10:59 UTC30d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 25 Sep, 22:08 UTC31d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/2
Quick answers
from the figures on this pageReset cycle
How often does [US] KILL DEVIL HILLS |RP|PVE|PVP| wipe, and when?
A new world is made every few hours by [US] KILL DEVIL HILLS |RP|PVE|PVP|, which keeps no wipe schedule; those resets are not wipes.
Lists and filters
How should you read the tags on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Tags published by [US] KILL DEVIL HILLS |RP|PVE|PVP|, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): Check: mode. Roleplay; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [US] KILL DEVIL HILLS |RP|PVE|PVP| appear in Rust Metrics lists and filters?
On Rust Metrics, [US] KILL DEVIL HILLS |RP|PVE|PVP| sits in these lists: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Occupancy
What position does [US] KILL DEVIL HILLS |RP|PVE|PVP| hold among Rust servers?
Ranking for [US] KILL DEVIL HILLS |RP|PVE|PVP|: #6,900 on seven-day player hours, top 31% of all ranked servers.
What player count does [US] KILL DEVIL HILLS |RP|PVE|PVP| carry?
Status for [US] KILL DEVIL HILLS |RP|PVE|PVP|: offline. Last seen 20 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 21:00 UTC over the last 48 hours.
Server
What location is [US] KILL DEVIL HILLS |RP|PVE|PVP| hosted in?
Check: location. No region tag comes from [US] KILL DEVIL HILLS |RP|PVE|PVP|, but the name points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 167.160.93.167:28035.
What Rust version is [US] KILL DEVIL HILLS |RP|PVE|PVP| on?
Rust network protocol 2635 and build 168909 on Windows is the build [US] KILL DEVIL HILLS |RP|PVE|PVP| runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Over the last 48 hours the average was 92 server fps; the floor was 74. Reading: 101,378 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,550 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is [US] KILL DEVIL HILLS |RP|PVE|PVP|, and is it online now?
[US] KILL DEVIL HILLS |RP|PVE|PVP| reports offline. The last reading came 20 hours ago. Reading: uptime. About 10 minutes ago it restarted, on its own count. Uptime for the last 7 full days: 48 of 168 hours, or 29%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Reading the name gives no gather rate for [US] KILL DEVIL HILLS |RP|PVE|PVP|. The group cap is 8 players, which is the default in the game. roleplay, roleplay rules, jobs and towns — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is [US] KILL DEVIL HILLS |RP|PVE|PVP| on?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on [US] KILL DEVIL HILLS |RP|PVE|PVP|. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
How to join
What do you do to join [US] KILL DEVIL HILLS |RP|PVE|PVP|?
To join: start Rust, press F1 and type client.connect 167.160.93.167:28035. Or press Launch Rust here and Steam opens the game and connects you.