RUST METRICSFlight deck · live data
Data live Servers11,721 Players56,361 Populated3,397 Fresh wipes 3 h136 Scan5 min
‹ All servers167.160.93.165:28025
Offline Full Queue Fresh wipe Wipe due No query

The Unknown PVE

Offline NA 167.160.93.165:28025 checked 3h ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 80 SERVER FPS

Server fps

48 h low 6 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 90,487 ×1000

Entities

48 h range 71,392–93,234 · memory 2,329 MB
1239 ET SINCE RESTART 04:04

Uptime

4 h 4 min since its last restart, at the last reading
7-day average2peak 6
Rank#2,487top 11% · #389 in NA
Last wipe9d agobiweekly schedule
Next wipe4d 16hSun 1 Nov, 16:00 UTC
Memory2,329MB48 h peak 4 players
REC 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510000:0009:0018:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:00 UTC, in 4d 16h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 5

Coming wipes

  1. WPT 1Sun 1 Nov, 16:00 UTC4d 16h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 19hFW
  3. WPT 3Sun 15 Nov, 16:00 UTC18d 16h
  4. WPT 4Sun 29 Nov, 16:00 UTC32d 16h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 19hFW

The first 48 hours of its last wipes

Sun 18 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 16:00 UTC9d ago 6 – running 2
Thu 15 Oct, 19:15 UTC12d ago 5 held half 2.9 days 1
Thu 1 Oct, 18:05 UTC FW26d ago 8 halved by day 5 14 days 1
Thu 17 Sep, 18:59 UTC40d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on The Unknown PVE when wipe day comes?

The busiest point of its recent wipes drew 6 players on average. After the latest wipe, numbers topped out at 5 hours. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 5 it fell below half when it didn't.

How often does The Unknown PVE wipe, and when?

Its tag guides the prediction: too few of The Unknown PVE's wipes are on record to confirm its schedule. On Sunday 1 November at 16:00 UTC its next wipe is due. 9 days 7 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on The Unknown PVE?

These are the tags The Unknown PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does The Unknown PVE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring The Unknown PVE: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does The Unknown PVE sit in the rankings?

Top 11% of all ranked servers: The Unknown PVE takes #2,487 on seven-day player hours and #389 in North America.

How full does The Unknown PVE get?

Status for The Unknown PVE: offline. Last seen 3 hours ago. Check: players over seven days. Average 2, peak 6. The last 48 hours peaked at 00:00 UTC, averaging 3 players at that hour.

Operator and location

Where does The Unknown PVE sit?

Its NA tag places The Unknown PVE in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 167.160.93.165:28025.

What Rust version is The Unknown PVE on?

Reading: The Unknown PVE, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does The Unknown PVE perform?

Reading: 73 server fps on average across the last 48 hours. It never dropped below 6. Reading: 93,234 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,793 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is The Unknown PVE up, and how often does it stay up?

The Unknown PVE reports offline. The last reading came 3 hours ago. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is The Unknown PVE configured, and what rules are in force?

Check: gather rate. The name The Unknown PVE does not state one. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is The Unknown PVE on?

Check: map. Procedural, size 3,500, seed 1156067853, generated by the game on The Unknown PVE. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to The Unknown PVE?

To join: start Rust, press F1 and type client.connect 167.160.93.165:28025. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/KxaRqjQKbj.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.