Jonathan Map Test
Offline 167.160.86.120:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 12:31 UTC39d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/2000
- 147/2000
- 35/200
- 82/200
- 34/100
- 34/300
Quick answers
from the figures on this pageReset cycle
What happens on Jonathan Map Test when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Jonathan Map Test wipe?
To tell the rhythm of Jonathan Map Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 20 hours ago.
Tags
Which tags does Jonathan Map Test carry, and what do they mean?
Tags published by Jonathan Map Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Jonathan Map Test appear in Rust Metrics lists and filters?
On Rust Metrics, Jonathan Map Test sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Jonathan Map Test hold among Rust servers?
Ranking for Jonathan Map Test: #15,963 on seven-day player hours, top 71% of all ranked servers.
How full does Jonathan Map Test get?
Status for Jonathan Map Test: offline. Last seen 22 days 13 hours ago.
Operator and location
What location is Jonathan Map Test hosted in?
No region tag on Jonathan Map Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 167.160.86.120:28015.
What Rust version is Jonathan Map Test on?
Reading: Jonathan Map Test, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Jonathan Map Test, and is it online?
Jonathan Map Test reports offline. The last reading came 22 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Jonathan Map Test enforce, and what are its settings?
Reading the name gives no gather rate for Jonathan Map Test. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Jonathan Map Test?
The game generates a procedural map for Jonathan Map Test.
How to join
What do you do to join Jonathan Map Test?
Press F1 in Rust and enter client.connect 167.160.86.120:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.