RUST METRICSFlight deck · live data
Data live Servers11,862 Players95,622 Populated4,072 Fresh wipes 3 h159 Scan5 min
‹ All servers167.148.181.102:28015
Online Full Queue Fresh wipe Wipe due No query

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents

Online EU 167.148.181.102:28015 checked 11m ago

10x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 25 50 75 100 PAX 4 /100

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 76 SERVER FPS

Server fps

48 h low 8 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 99,044 ×1000

Entities

48 h range 96,418–104,900 · memory 2,987 MB
1239 ET SINCE RESTART 02:00

Uptime

2 h 0 min since its last restart, at the last reading
7-day average2peak 11
Rank#2,577top 12% · #975 in EU
Last wipe5h agoweekly schedule
Next wipe6d 18hTue 3 Nov, 12:24 UTC
Memory2,987MB48 h peak 4 players
REC 1

Players

AveragePeakWipe
0123418:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 12:24 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
025507510018:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 12:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 12% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 12:24 UTC, in 6d 18h. Its weekly schedule tag · low confidence

usual gap4.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Tue 3 Nov, 12:24 UTC6d 18h
  2. WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
  3. WPT 3Tue 10 Nov, 12:24 UTC13d 18h
  4. WPT 4Tue 17 Nov, 12:24 UTC20d 18h
  5. WPT 5Tue 24 Nov, 12:24 UTC27d 18h
  6. WPT 6Tue 1 Dec, 12:24 UTC34d 18h
  7. WPT 7Thu 3 Dec, 19:00 UTC37d 1hFW
  8. WPT 8Tue 8 Dec, 12:24 UTC41d 18h

The first 48 hours of its last wipes

Fri 23 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:24 UTC5h ago – – running 0
Fri 23 Oct, 13:58 UTC4d ago 6 – – 1
Sun 18 Oct, 21:37 UTC8d ago 5 held half 4.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents when wipe day comes?

At their busiest, its recent wipes drew 6 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents follow?

The prediction follows its tag, because too few of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's wipes are on record to confirm its schedule. Due on Tuesday 3 November at 12:24 UTC is its next wipe. 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

These are the tags HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents appear in Rust Metrics lists and filters?

Rust Metrics lists featuring HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: 10x Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

Occupancy

Where does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents sit in the rankings?

Top 12% of all ranked servers: HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents takes #2,577 on seven-day player hours and #975 in Europe.

How full does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents get?

4 of 100 slots are filled on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents right now. Check: players over seven days. Average 2, peak 11. The last 48 hours peaked at 19:00 UTC, averaging 4 players at that hour.

Operator and location

What location is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hosted in?

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 167.148.181.102:28015.

What Rust version is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on?

Reading: HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

Check: fps. Average 51 server fps over the last 48 hours, low of 8. Within range. Peak entity count: 104,900. Buildings, deployables and all else included. Check: memory. Peak use was 4,415 MB. Expect lag when fps falls and entities climb.

Is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents up, and how often does it stay up?

Check: connection. HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 October 2026.

Map and rules

How is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents configured, and what rules are in force?

The name carries the rate: 10x gather on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. Check: group limit. Up to 6 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on?

From seed 1337, the game generates the procedural map on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

How to join

What do you do to join HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

Check: join. Open Rust, press F1, then enter client.connect 167.148.181.102:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/XZJJYYKkv.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.