RUST METRICSFlight deck · live data
Data live Servers11,701 Players41,011 Populated3,012 Fresh wipes 3 h94 Scan5 min
‹ All servers167.114.158.147:28015
Online Full Queue Fresh wipe Wipe due No query

Method Games Roleplay/RP/OTV/PVE/PVP

Online 167.114.158.147:28015 checked 6m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 38 75 112 150 PAX 7 /150

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 147 SERVER FPS

Server fps

48 h low 66 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 144,830 ×1000

Entities

48 h range 144,830–148,999 · memory 4,154 MB
1239 ET SINCE RESTART 14:55

Uptime

14 h 55 min since its last restart, at the last reading
7-day average2peak 11
Rank#1,938top 9%
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory4,154MB48 h peak 11 players
REC 1

Players

AveragePeak
0510152002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak36players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:41 UTC FW27d ago 36 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Method Games Roleplay/RP/OTV/PVE/PVP when wipe day comes?

The busiest point of its recent wipes drew 36 players on average. After the latest wipe, numbers topped out at 26 hours.

How often does Method Games Roleplay/RP/OTV/PVE/PVP wipe, and when?

The only wipe for Method Games Roleplay/RP/OTV/PVE/PVP is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 1 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does Method Games Roleplay/RP/OTV/PVE/PVP carry, and what do they mean?

Tags published by Method Games Roleplay/RP/OTV/PVE/PVP, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Method Games Roleplay/RP/OTV/PVE/PVP?

Rust Metrics lists featuring Method Games Roleplay/RP/OTV/PVE/PVP: Modded Rust servers, checked live and Rust roleplay servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Method Games Roleplay/RP/OTV/PVE/PVP hold among Rust servers?

Ranking for Method Games Roleplay/RP/OTV/PVE/PVP: #1,938 on seven-day player hours, top 9% of all ranked servers.

What is the population on Method Games Roleplay/RP/OTV/PVE/PVP?

7 of 150 slots are filled on Method Games Roleplay/RP/OTV/PVE/PVP right now. Check: players over seven days. Average 2, peak 11. The last 48 hours peaked at 00:00 UTC, averaging 9 players at that hour.

Operator and location

What location is Method Games Roleplay/RP/OTV/PVE/PVP hosted in?

Reading: location. Method Games Roleplay/RP/OTV/PVE/PVP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 167.114.158.147:28015.

What Rust version is Method Games Roleplay/RP/OTV/PVE/PVP on?

Rust network protocol 2635 and build 168909 on Linux is the build Method Games Roleplay/RP/OTV/PVE/PVP runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Method Games Roleplay/RP/OTV/PVE/PVP within range?

Over the last 48 hours the average was 131 server fps; the floor was 66. Peak entity count: 148,999. Buildings, deployables and all else included. Reading: 4,650 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Method Games Roleplay/RP/OTV/PVE/PVP up, and how often does it stay up?

Check: connection. Method Games Roleplay/RP/OTV/PVE/PVP is online at this moment. Reading: uptime. About 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Method Games Roleplay/RP/OTV/PVE/PVP configured, and what rules are in force?

Reading the name gives no gather rate for Method Games Roleplay/RP/OTV/PVE/PVP. The group cap is 8 players, which is the default in the game. Mode check gives roleplay; jobs and towns under roleplay rules. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Method Games Roleplay/RP/OTV/PVE/PVP?

Size 4,250 and seed 1556747066: the game generates the procedural map on Method Games Roleplay/RP/OTV/PVE/PVP from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

How do you connect to Method Games Roleplay/RP/OTV/PVE/PVP?

Press F1 in Rust and enter client.connect 167.114.158.147:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/methodgames.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.