_mod_retest_rust_oxide_f511a392
Offline 167.114.157.40:41054 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 10hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:59 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/700
- 20/1000
- 164/700
- 76/1000
- 10/1000
- 133/1000
Quick answers
from the figures on this pageReset cycle
What happens on _mod_retest_rust_oxide_f511a392 when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 1 hours in.
How often does _mod_retest_rust_oxide_f511a392 wipe, and when?
Once a month _mod_retest_rust_oxide_f511a392 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 6 days 10 hours ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on _mod_retest_rust_oxide_f511a392?
These are the tags _mod_retest_rust_oxide_f511a392 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does _mod_retest_rust_oxide_f511a392 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring _mod_retest_rust_oxide_f511a392: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player count
Where does _mod_retest_rust_oxide_f511a392 sit in the rankings?
Ranking for _mod_retest_rust_oxide_f511a392: #15,338 on seven-day player hours, top 69% of all ranked servers.
How full does _mod_retest_rust_oxide_f511a392 get?
_mod_retest_rust_oxide_f511a392 is not responding; status offline, last seen 6 days 10 hours ago. Seven-day reading: 0 players on average.
Server details
Where does _mod_retest_rust_oxide_f511a392 sit?
Reading: location. _mod_retest_rust_oxide_f511a392 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 167.114.157.40:41054.
What Rust version is _mod_retest_rust_oxide_f511a392 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by _mod_retest_rust_oxide_f511a392. To get in, your game needs the same protocol; Steam applies the update.
How reliable is _mod_retest_rust_oxide_f511a392, and is it online now?
_mod_retest_rust_oxide_f511a392 reports offline. The last reading came 6 days 10 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 13 October 2026.
Settings and map
How is _mod_retest_rust_oxide_f511a392 configured, and what rules are in force?
Check: gather rate. The name _mod_retest_rust_oxide_f511a392 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is _mod_retest_rust_oxide_f511a392 on?
Check: map. Procedural, generated by the game, on _mod_retest_rust_oxide_f511a392.
Join
How do you connect to _mod_retest_rust_oxide_f511a392?
Check: join. Open Rust, press F1, then enter client.connect 167.114.157.40:41054. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.