_sweep_rust_c
Offline 167.114.157.40:33112 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:22 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 00:34 UTC4d ago | 0 | – | 3.2 days | 0 |
| Sun 18 Oct, 00:49 UTC10d ago | 0 | – | 6 days | 0 |
| Tue 13 Oct, 13:00 UTC15d ago | 0 | – | 4.5 days | 0 |
| Mon 5 Oct, 00:10 UTC23d ago | 0 | – | 8.5 days | 0 |
| Sat 3 Oct, 02:38 UTC25d ago | 0 | – | 1.9 days | 0 |
| Fri 2 Oct, 02:35 UTC26d ago | 0 | – | 1 days | 0 |
| Thu 1 Oct, 02:42 UTC27d ago | 0 | – | 1 days | 0 |
| Sun 27 Sep, 02:39 UTC31d ago | 0 | – | 4 days | 0 |
| Fri 25 Sep, 20:57 UTC32d ago | 0 | – | 1.2 days | 0 |
| Fri 25 Sep, 08:21 UTC33d ago | 0 | – | 0.5 days | 0 |
| Fri 25 Sep, 02:12 UTC33d ago | 0 | – | 0.3 days | 0 |
| Wed 23 Sep, 02:35 UTC35d ago | 0 | – | 2 days | 0 |
| Thu 17 Sep, 02:53 UTC41d ago | 0 | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/200
- 37/200
- 17/200
- 25/200
- 12/150
- 9/200
Quick answers
from the figures on this pageWipe timing
What happens on _sweep_rust_c when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does _sweep_rust_c follow?
The only wipe for _sweep_rust_c is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 38 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does _sweep_rust_c carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from _sweep_rust_c. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show _sweep_rust_c?
Rust Metrics lists featuring _sweep_rust_c: Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Player count
What position does _sweep_rust_c hold among Rust servers?
Ranking for _sweep_rust_c: #15,426 on seven-day player hours, top 69% of all ranked servers.
What player count does _sweep_rust_c carry?
Reading for _sweep_rust_c: offline at this moment; last seen 38 hours ago. Check: player average. 0 over the last seven days.
Server
Where does _sweep_rust_c sit?
No region comes from _sweep_rust_c. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 167.114.157.40:33112.
What Rust version is _sweep_rust_c on?
Reading: _sweep_rust_c, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is _sweep_rust_c up, and how often does it stay up?
_sweep_rust_c reports offline. The last reading came 38 hours ago. Reading: 8% uptime over the last 7 full days. It was up 14 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
What rules does _sweep_rust_c enforce, and what are its settings?
Check: gather rate. The name _sweep_rust_c does not state one. 8 players per group, the default value. pve, no combat against other players — that is the game mode. Listing: Community server. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is _sweep_rust_c on?
The game generates a procedural map for _sweep_rust_c.
Join
How do you connect to _sweep_rust_c?
To join: start Rust, press F1 and type client.connect 167.114.157.40:33112. Or press Launch Rust here and Steam opens the game and connects you.