RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h74 Scan5 min
‹ All servers167.114.157.40:33112
Offline Full Queue Fresh wipe Wipe due No query

_sweep_rust_c

Offline 167.114.157.40:33112 checked 1d ago

monthly wipes vanillapve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,426top 69%
Last wipe1d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap3.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:22 UTC1d ago – – running 0
Sat 24 Oct, 00:34 UTC4d ago 0 – 3.2 days 0
Sun 18 Oct, 00:49 UTC10d ago 0 – 6 days 0
Tue 13 Oct, 13:00 UTC15d ago 0 – 4.5 days 0
Mon 5 Oct, 00:10 UTC23d ago 0 – 8.5 days 0
Sat 3 Oct, 02:38 UTC25d ago 0 – 1.9 days 0
Fri 2 Oct, 02:35 UTC26d ago 0 – 1 days 0
Thu 1 Oct, 02:42 UTC27d ago 0 – 1 days 0
Sun 27 Sep, 02:39 UTC31d ago 0 – 4 days 0
Fri 25 Sep, 20:57 UTC32d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on _sweep_rust_c when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does _sweep_rust_c follow?

The only wipe for _sweep_rust_c is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 38 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does _sweep_rust_c carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from _sweep_rust_c. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show _sweep_rust_c?

Rust Metrics lists featuring _sweep_rust_c: Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Player count

What position does _sweep_rust_c hold among Rust servers?

Ranking for _sweep_rust_c: #15,426 on seven-day player hours, top 69% of all ranked servers.

What player count does _sweep_rust_c carry?

Reading for _sweep_rust_c: offline at this moment; last seen 38 hours ago. Check: player average. 0 over the last seven days.

Server

Where does _sweep_rust_c sit?

No region comes from _sweep_rust_c. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 167.114.157.40:33112.

What Rust version is _sweep_rust_c on?

Reading: _sweep_rust_c, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is _sweep_rust_c up, and how often does it stay up?

_sweep_rust_c reports offline. The last reading came 38 hours ago. Reading: 8% uptime over the last 7 full days. It was up 14 of 168 hours. The first sighting on Rust Metrics was 14 September 2026.

Rules and settings

What rules does _sweep_rust_c enforce, and what are its settings?

Check: gather rate. The name _sweep_rust_c does not state one. 8 players per group, the default value. pve, no combat against other players — that is the game mode. Listing: Community server. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is _sweep_rust_c on?

The game generates a procedural map for _sweep_rust_c.

Join

How do you connect to _sweep_rust_c?

To join: start Rust, press F1 and type client.connect 167.114.157.40:33112. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.