RUST METRICSFlight deck · live data
Data live Servers11,713 Players43,388 Populated3,068 Fresh wipes 3 h103 Scan5 min
‹ All servers167.114.157.40:33104
Offline Full Queue Fresh wipe Wipe due No query

_sweep_rust_a

Offline 167.114.157.40:33104 checked 58m ago

monthly wipes vanillapve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe23h agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

AveragePeakWipe
0123404:0006:0020:00Wiped Tue 27 Oct, 04:16 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 02:01 UTC23h ago – – running 0
Tue 27 Oct, 04:16 UTC1d ago – – – 0
Fri 23 Oct, 22:23 UTC5d ago 0 – 3.2 days 0
Sat 17 Oct, 08:10 UTC11d ago 0 – 6.6 days 0
Sun 4 Oct, 06:35 UTC24d ago 0 – 13.1 days 0
Fri 2 Oct, 06:37 UTC26d ago 0 – 2 days 0
Thu 1 Oct, 20:54 UTC FW27d ago 0 – 0.4 days 0
Thu 1 Oct, 02:14 UTC27d ago 0 – 0.8 days 0
Sat 26 Sep, 19:28 UTC32d ago 0 – 4.3 days 0
Fri 25 Sep, 20:52 UTC33d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on _sweep_rust_a when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 2 hours.

When does _sweep_rust_a wipe?

The only wipe for _sweep_rust_a is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does _sweep_rust_a carry, and what do they mean?

Tags published by _sweep_rust_a, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show _sweep_rust_a?

These Rust Metrics lists carry _sweep_rust_a: Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

Where does _sweep_rust_a sit in the rankings?

Ranking for _sweep_rust_a: #15,349 on seven-day player hours, top 69% of all ranked servers.

What player count does _sweep_rust_a carry?

Status for _sweep_rust_a: offline. Last seen 58 minutes ago. A seven-day average of 0 players is the reading.

Operator and location

Which location does _sweep_rust_a run from?

No region tag on _sweep_rust_a. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 167.114.157.40:33104.

What Rust version is _sweep_rust_a on?

Reading: _sweep_rust_a, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is _sweep_rust_a up, and how often does it stay up?

Check: connection. _sweep_rust_a is offline at this moment. Last contact was 58 minutes ago. Uptime for the last 7 full days: 15 of 168 hours, or 9%. Reading: first seen 14 September 2026, recorded by Rust Metrics.

Settings and map

How is _sweep_rust_a configured, and what rules are in force?

Check: gather rate. The name _sweep_rust_a does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it under Community. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is _sweep_rust_a on?

Check: map. Procedural, generated by the game, on _sweep_rust_a.

Connection

How do you connect to _sweep_rust_a?

Check: join. Open Rust, press F1, then enter client.connect 167.114.157.40:33104. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.