RUST METRICSFlight deck · live data
Data live Servers11,719 Players48,039 Populated3,199 Fresh wipes 3 h104 Scan5 min
‹ All servers165.217.128.64:1050
Online Full Queue Fresh wipe Wipe due No query

Farming Empire PvE

Online 165.217.128.64:1050 checked 10m ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 237 SERVER FPS

Server fps

48 h low 208 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,452 ×1000

Entities

48 h range 44,738–47,163 · memory 1,714 MB
1239 ET SINCE RESTART 07:44

Uptime

7 h 44 min since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe16d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory1,714MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Farming Empire PvE follow?

An estimate from the force wipe gives Farming Empire PvE's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 16 days 16 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Farming Empire PvE?

Tags published by Farming Empire PvE, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Farming Empire PvE appear in Rust Metrics lists and filters?

On Rust Metrics, Farming Empire PvE sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Farming Empire PvE sit in the rankings?

Ranking for Farming Empire PvE: #15,349 on seven-day player hours, top 69% of all ranked servers.

What is the population on Farming Empire PvE?

Current headcount on Farming Empire PvE: 0 players, 5 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does Farming Empire PvE run from?

Reading: location. Farming Empire PvE gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 165.217.128.64:1050.

What Rust version is Farming Empire PvE on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Farming Empire PvE. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Farming Empire PvE?

Check: fps. Average 231 server fps over the last 48 hours, low of 208. Within range. Reading: 47,163 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,061 MB. What players call lag comes from low fps and an entity count on the rise.

Is Farming Empire PvE up, and how often does it stay up?

Check: connection. Farming Empire PvE is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. The first sighting on Rust Metrics was 12 October 2026.

Map and rules

What settings and rules apply on Farming Empire PvE?

No gather rate appears in the name: Farming Empire PvE. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on Farming Empire PvE?

Size 3,000 and seed 12345: the game generates the procedural map on Farming Empire PvE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Farming Empire PvE?

Press F1 in Rust and enter client.connect 165.217.128.64:1050. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.