RUST METRICSFlight deck · live data
Data live Servers11,716 Players55,754 Populated3,252 Fresh wipes 3 h168 Scan5 min
‹ All servers164.152.123.226:28035
Online Full Queue Fresh wipe Wipe due No query

[EU] Market+Economy•Persistent progression•Monthly•1x

Online EU 164.152.123.226:28035 checked 9m ago

1x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 116 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 92,206 ×1000

Entities

48 h range 91,723–94,367 · memory 1,997 MB
1239 ET SINCE RESTART 05:54

Uptime

5 h 54 min since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69% · #2562 in EU
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Memory1,997MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 8hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 8hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [EU] Market+Economy•Persistent progression•Monthly•1x when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 46 hours.

When does [EU] Market+Economy•Persistent progression•Monthly•1x wipe?

Once a month [EU] Market+Economy•Persistent progression•Monthly•1x wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 16 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does [EU] Market+Economy•Persistent progression•Monthly•1x carry, and what do they mean?

These are the tags [EU] Market+Economy•Persistent progression•Monthly•1x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU] Market+Economy•Persistent progression•Monthly•1x appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] Market+Economy•Persistent progression•Monthly•1x sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Population

Where does [EU] Market+Economy•Persistent progression•Monthly•1x sit in the rankings?

Top 69% of all ranked servers: [EU] Market+Economy•Persistent progression•Monthly•1x takes #15,338 on seven-day player hours and #2,562 in Europe.

What player count does [EU] Market+Economy•Persistent progression•Monthly•1x carry?

Current headcount on [EU] Market+Economy•Persistent progression•Monthly•1x: 0 players, 100 slots available. Check: player average. 0 over the last seven days.

Operator and location

What location is [EU] Market+Economy•Persistent progression•Monthly•1x hosted in?

Its EU tag places [EU] Market+Economy•Persistent progression•Monthly•1x in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 164.152.123.226:28035.

What Rust version is [EU] Market+Economy•Persistent progression•Monthly•1x on?

Rust network protocol 2634 and build 167398 on Windows is the build [EU] Market+Economy•Persistent progression•Monthly•1x runs. To get in, your game needs the same protocol; Steam applies the update.

How does [EU] Market+Economy•Persistent progression•Monthly•1x perform?

Check: fps. Average 107 server fps over the last 48 hours, low of 60. Within range. Check: entities. The peak was 94,367, counting buildings, deployables and the rest of the world. Reading: 2,308 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is [EU] Market+Economy•Persistent progression•Monthly•1x, and is it online now?

[EU] Market+Economy•Persistent progression•Monthly•1x reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Rules and settings

How is [EU] Market+Economy•Persistent progression•Monthly•1x configured, and what rules are in force?

Gather rate check: 1x. That comes from the name [EU] Market+Economy•Persistent progression•Monthly•1x. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] Market+Economy•Persistent progression•Monthly•1x?

From seed 225798380, the game generates the procedural map on [EU] Market+Economy•Persistent progression•Monthly•1x. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto [EU] Market+Economy•Persistent progression•Monthly•1x?

Press F1 in Rust and enter client.connect 164.152.123.226:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build Game build reading: 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.