RUST METRICSFlight deck · live data
Data live Servers11,773 Players67,310 Populated3,523 Fresh wipes 3 h192 Scan5 min
‹ All servers164.152.122.96:28025
Offline Full Queue Fresh wipe Wipe due No query

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad

Offline NA 164.152.122.96:28025 checked 37d ago

1.5x quad weekly wipes vanillamoddedoxidepremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,491top 69% · #1586 in NA
Last wipe38d agoweekly schedule
Next wipe3d 12hMon 2 Nov, 01:01 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 81% in NA, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 01:01 UTC, in 3d 12h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Mon 2 Nov, 01:01 UTC3d 12h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Mon 9 Nov, 01:01 UTC10d 12h
  4. WPT 4Mon 16 Nov, 01:01 UTC17d 12h
  5. WPT 5Mon 23 Nov, 01:01 UTC24d 12h
  6. WPT 6Mon 30 Nov, 01:01 UTC31d 12h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 6hFW
  8. WPT 8Mon 7 Dec, 01:01 UTC38d 12h

The first 48 hours of its last wipes

Mon 21 SepSat 19 SepFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 01:01 UTC38d ago 1 – running 0
Sat 19 Sep, 04:46 UTC40d ago 2 – 1.8 days 0
Fri 18 Sep, 08:47 UTC41d ago 2 – 0.8 days 1
Fri 18 Sep, 02:05 UTC41d ago 2 – 0.3 days 0
Thu 17 Sep, 04:15 UTC42d ago 2 – 0.9 days 1
Wed 16 Sep, 05:39 UTC43d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad wipe?

Its tag guides the prediction: too few of [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad's wipes are on record to confirm its schedule. Monday 2 November at 01:01 UTC is when its next wipe is due. The world it runs now was made 38 days 11 hours ago. A weekly wipe schedule is published in its tags.

Tags

How should you read the tags on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

These are the tags [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): 250 slots in total; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Premium status is required to join; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad: 1.5x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1.5x.

Population

Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad sit in the rankings?

Ranked by seven-day player hours, [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad sits at #15,491 and #1,586 in North America, inside the top 69%. Among servers in quad, it stands at #611.

What is the population on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is not responding; status offline, last seen 37 days 10 hours ago.

Server

Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad sit?

Reading: location. The NA tag puts [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 164.152.122.96:28025.

What Rust version is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad on?

Rust network protocol 2633 and build 163794 on Windows is the build [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad, and is it online now?

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad reports offline. The last reading came 37 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.

Rules and settings

What settings and rules apply on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

The name carries the rate: 1.5x gather on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad. Check: group limit. 4 players, under the name quad. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Premium status is required to join. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

Size 3,500 and seed 1337: the game generates the procedural map on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Join

How do you connect to [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

To join: start Rust, press F1 and type client.connect 164.152.122.96:28025. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs163794,^q,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp250
Max players 250 slots in total.
ts4
Group limit Teams are capped at 4.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Premium status is required to join.
^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.