Red Dirt 10x Monthly
Online 164.152.122.145:28015 checked 10m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 77 · below 20 is lag, below 10 is badEntities
48 h range 26,020–28,536 · memory 1,833 MBUptime
11 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:57 UTC15d ago | 5 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/100
- 5/120
- 2/100
- 229/300
- 12/200
- 10/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Red Dirt 10x Monthly?
An average of 5 players came at the busiest on its recent wipes. 24 hours after the wipe, the crowd peaked on the latest wipe.
How often does Red Dirt 10x Monthly wipe, and when?
With the force wipe, once a month, Red Dirt 10x Monthly wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 19 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does Red Dirt 10x Monthly carry, and what do they mean?
Tags published by Red Dirt 10x Monthly, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Red Dirt 10x Monthly appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Red Dirt 10x Monthly: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Player count
Where does Red Dirt 10x Monthly sit in the rankings?
Ranking for Red Dirt 10x Monthly: #7,497 on seven-day player hours, top 34% of all ranked servers.
What is the population on Red Dirt 10x Monthly?
Current headcount on Red Dirt 10x Monthly: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 0 players, at 01:00 UTC over the last 48 hours.
Server
Which location does Red Dirt 10x Monthly run from?
No region tag on Red Dirt 10x Monthly. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 164.152.122.145:28015.
What Rust version is Red Dirt 10x Monthly on?
Reading: Red Dirt 10x Monthly, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does Red Dirt 10x Monthly perform?
Check: fps. Average 116 server fps over the last 48 hours, low of 77. Within range. Reading: 28,536 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,007 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Red Dirt 10x Monthly, and is it online now?
Red Dirt 10x Monthly reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 October 2026.
Rules and settings
What rules does Red Dirt 10x Monthly enforce, and what are its settings?
The name carries the rate: 10x gather on Red Dirt 10x Monthly. The cap on groups is 6 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Red Dirt 10x Monthly?
From seed 1337, the game generates the procedural map on Red Dirt 10x Monthly. Its size is 2,500. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: 2.
Connection
How can you get onto Red Dirt 10x Monthly?
Press F1 in Rust and enter client.connect 164.152.122.145:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.