RUST METRICSFlight deck · live data
Data live Servers11,886 Players104,326 Populated3,964 Fresh wipes 3 h514 Scan5 min
‹ All servers164.152.122.138:28015
Online Full Queue Fresh wipe Wipe due No query

RUST Server

Online 164.152.122.138:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 103 SERVER FPS

Server fps

48 h low 74 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 67,361 ×1000

Entities

48 h range 65,552–69,733 · memory 1,885 MB
1239 ET SINCE RESTART 1D 01H

Uptime

1 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,289top 69%
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Memory1,885MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does RUST Server wipe?

Its rhythm cannot be told from the wipes of RUST Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 81 days 22 hours ago.

Lists and filters

Which tags does RUST Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): Build 160556; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RUST Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RUST Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RUST Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RUST Server hold among Rust servers?

Ranking for RUST Server: #15,289 on seven-day player hours, top 69% of all ranked servers.

How full does RUST Server get?

0 of 30 slots are filled on RUST Server right now. Check: player average. 0 over the last seven days.

Server

What location is RUST Server hosted in?

No region comes from RUST Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 164.152.122.138:28015.

What Rust version is RUST Server on?

Rust network protocol 2632 and build 160556 on Windows is the build RUST Server runs. To get in, your game needs the same protocol; Steam applies the update.

How does RUST Server perform?

Reading: 94 server fps on average across the last 48 hours. It never dropped below 74. Peak entity count: 69,733. Buildings, deployables and all else included. Check: memory. Peak use was 4,681 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is RUST Server, and is it online now?

Reading: online. RUST Server answers right now. By its reported uptime, the last restart was roughly 25 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on RUST Server?

Reading the name gives no gather rate for RUST Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUST Server?

Size 3,500 and seed 648252: the game generates the procedural map on RUST Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to RUST Server?

To join: start Rust, press F1 and type client.connect 164.152.122.138:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players Slots: 30.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Your game must run protocol 2632 to get in.
cs160556
Build Build 160556.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.