RUST METRICSFlight deck · live data
Data live Servers11,611 Players38,989 Populated2,838 Fresh wipes 3 h134 Scan5 min
‹ All servers164.132.206.82:28075
Online Full Queue Fresh wipe Wipe due No query

Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC

Online 164.132.206.82:28075 checked 6m ago

20x weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Fri 04:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 162 SERVER FPS

Server fps

48 h low 120 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,907 ×1000

Entities

48 h range 38,729–47,304 · memory 2,383 MB
1239 ET SINCE RESTART 08:23

Uptime

8 h 23 min since its last restart, at the last reading
7-day average0peak 1
Rank#14,784top 66%
Last wipe7d agoweekly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Memory2,383MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

usual gap4.7 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 13hFW
  2. WPT 2Fri 6 Nov, 00:19 UTC6d 18h
  3. WPT 3Thu 12 Nov, 17:07 UTC13d 11h
  4. WPT 4Thu 19 Nov, 17:07 UTC20d 11h
  5. WPT 5Fri 20 Nov, 00:19 UTC20d 18h
  6. WPT 6Thu 26 Nov, 17:07 UTC27d 11h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 13hFW
  8. WPT 8Fri 4 Dec, 00:19 UTC34d 18h

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 00:19 UTC7d ago 1 – running 0
Thu 22 Oct, 17:07 UTC7d ago 1 – 0.3 days 0
Thu 15 Oct, 17:07 UTC14d ago 1 halved by day 2 7 days 0
Fri 9 Oct, 01:19 UTC21d ago 1 halved by day 4 6.7 days 0
Thu 8 Oct, 17:08 UTC21d ago 1 – 0.3 days 0
Thu 1 Oct, 18:38 UTC FW28d ago 0 – 6.9 days 0
Thu 24 Sep, 17:08 UTC35d ago 1 halved by day 1 7.1 days 0
Fri 18 Sep, 03:32 UTC42d ago 1 halved by day 2 6.6 days 0
Thu 17 Sep, 17:07 UTC42d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 19 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it didn't.

How often does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC wipe, and when?

The wipe rhythm of Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is every Thursday at 17:07 and every other Friday at 00:19 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

Rust Metrics lists featuring Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC: Gather rate above 10x: server list and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Player count

What position does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC hold among Rust servers?

Player hours over seven days put Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC at #14,784, in the top 66% of all ranked servers.

What is the population on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

0 of 200 slots are filled on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC right now. Check: players over seven days. Average 0, peak 1.

Server

What location is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC hosted in?

Reading: location. Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 164.132.206.82:28075.

What Rust version is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC on?

Reading: Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC within range?

Over the last 48 hours the average was 160 server fps; the floor was 120. Reading: 47,304 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,383 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC, and is it online now?

Check: connection. Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is online at this moment. Reading: uptime. About 8 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

The name carries the rate: 20x gather on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC on?

Size 3,000 and seed 1183390814: the game generates the procedural map on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

Press F1 in Rust and enter client.connect 164.132.206.82:28075. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/MmvXmcWcWH.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.