RUST METRICSFlight deck · live data
Data live Servers11,703 Players49,472 Populated2,998 Fresh wipes 3 h104 Scan5 min
‹ All servers164.132.206.82:28015
Online Full Queue Fresh wipe Wipe due No query

Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC

Online 164.132.206.82:28015 checked 13m ago

weekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 132 SERVER FPS

Server fps

48 h low 122 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,873 ×1000

Entities

48 h range 39,814–49,456 · memory 2,628 MB
1239 ET SINCE RESTART 18:01

Uptime

18 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 69%
Last wipe7d agoweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Memory2,628MBat the last reading
REC 1

Players

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
  2. WPT 2Thu 12 Nov, 17:05 UTC13d 14h
  3. WPT 3Thu 19 Nov, 17:05 UTC20d 14h
  4. WPT 4Thu 26 Nov, 17:05 UTC27d 14h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 16hFW
  6. WPT 6Thu 10 Dec, 17:05 UTC41d 14h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:05 UTC7d ago 0 – running 0
Thu 15 Oct, 17:05 UTC14d ago 0 – 7 days 0
Thu 8 Oct, 17:05 UTC21d ago 0 – 7 days 0
Thu 1 Oct, 18:36 UTC FW28d ago 1 halved by day 2 6.9 days 0
Thu 24 Sep, 17:05 UTC35d ago 0 – 7.1 days 0
Thu 17 Sep, 17:05 UTC42d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.

How often does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC wipe, and when?

Wipes on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC come every Thursday at 17:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 7 days 9 hours ago. Its tags carry a weekly wipe schedule.

Tags

How should you read the tags on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Tags published by Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Rust Metrics lists featuring Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population

What position does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC hold among Rust servers?

Ranking for Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC: #15,269 on seven-day player hours, top 69% of all ranked servers.

What player count does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC carry?

Current headcount on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC: 0 players, 200 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC run from?

Reading: location. Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 164.132.206.82:28015.

What Rust version is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC. Matching protocol is required to join. Let Steam update your game.

How does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC perform?

Reading: 145 server fps on average across the last 48 hours. It never dropped below 122. Peak entity count: 49,456. Buildings, deployables and all else included. Check: memory. Peak use was 3,097 MB. Expect lag when fps falls and entities climb.

What is the uptime on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC, and is it online?

Reading: online. Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC answers right now. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

No gather rate appears in the name: Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC on?

Check: map. Procedural, size 3,000, seed 2146205615, generated by the game on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Check: join. Open Rust, press F1, then enter client.connect 164.132.206.82:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/MmvXmcWcWH is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.