ClaytonServer Rust
Offline 163.5.171.75:28017 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 100/2000
- 158/2000
- 23/200
- 67/200
- 4/300
- 50/100
Quick answers
from the figures on this pageReset cycle
How often does ClaytonServer Rust wipe, and when?
Its rhythm cannot be told from the wipes of ClaytonServer Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 7 hours ago the current world was made.
Tag meanings
How should you read the tags on ClaytonServer Rust?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Game build reading: 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from ClaytonServer Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ClaytonServer Rust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ClaytonServer Rust: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does ClaytonServer Rust hold among Rust servers?
Ranking for ClaytonServer Rust: #15,836 on seven-day player hours, top 72% of all ranked servers.
What is the population on ClaytonServer Rust?
Reading for ClaytonServer Rust: offline at this moment; last seen 20 days 7 hours ago.
Operator and location
Which location does ClaytonServer Rust run from?
No region comes from ClaytonServer Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 163.5.171.75:28017.
What Rust version is ClaytonServer Rust on?
Reading: ClaytonServer Rust, Rust network protocol 2634 and build 167231, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is ClaytonServer Rust up, and how often does it stay up?
ClaytonServer Rust reports offline. The last reading came 20 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Map and rules
What rules does ClaytonServer Rust enforce, and what are its settings?
Check: gather rate. The name ClaytonServer Rust does not state one. 8 players per group, the default value. Mode check gives pve; no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is ClaytonServer Rust on?
Procedural map on ClaytonServer Rust, made by the game's generator.
Connection
What do you do to join ClaytonServer Rust?
Check: join. Open Rust, press F1, then enter client.connect 163.5.171.75:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.