RUST METRICSFlight deck · live data
Data live Servers11,686 Players49,072 Populated3,020 Fresh wipes 3 h105 Scan5 min
‹ All servers163.44.120.31:28015
Online Full Queue Fresh wipe Wipe due No query

[JP]Null-Server A |PvE| 10/2

Online EA 163.44.120.31:28015 checked 9m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 63 SERVER FPS

Server fps

48 h low 31 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 154,476 ×1000

Entities

48 h range 154,476–164,692 · memory 3,184 MB
1239 ET SINCE RESTART 04:13

Uptime

4 h 13 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,490top 20% · #334 in EA
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Memory3,184MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5203:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 16hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:51 UTC28d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [JP]Null-Server A |PvE| 10/2?

At their busiest, its recent wipes drew 12 players on average. Peak crowd on the latest wipe: 24 hours in.

When does [JP]Null-Server A |PvE| 10/2 wipe?

With the force wipe, once a month, [JP]Null-Server A |PvE| 10/2 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 8 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [JP]Null-Server A |PvE| 10/2?

These are the tags [JP]Null-Server A |PvE| 10/2 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts50 (Group limit): Team cap: 50; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [JP]Null-Server A |PvE| 10/2?

Rust Metrics lists featuring [JP]Null-Server A |PvE| 10/2: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [JP]Null-Server A |PvE| 10/2 sit in the rankings?

Top 20% of all ranked servers: [JP]Null-Server A |PvE| 10/2 takes #4,490 on seven-day player hours and #334 in Asia.

What is the population on [JP]Null-Server A |PvE| 10/2?

Current headcount on [JP]Null-Server A |PvE| 10/2: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 08:00 UTC, 2 players on average.

Server

What location is [JP]Null-Server A |PvE| 10/2 hosted in?

Its EA tag places [JP]Null-Server A |PvE| 10/2 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 163.44.120.31:28015.

What Rust version is [JP]Null-Server A |PvE| 10/2 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [JP]Null-Server A |PvE| 10/2. To get in, your game needs the same protocol; Steam applies the update.

How does [JP]Null-Server A |PvE| 10/2 perform?

Reading: 48 server fps on average across the last 48 hours. It never dropped below 31. Check: entities. The peak was 164,692, counting buildings, deployables and the rest of the world. Memory peak: 3,947 MB. Expect lag when fps falls and entities climb.

What is the uptime on [JP]Null-Server A |PvE| 10/2, and is it online?

Check: connection. [JP]Null-Server A |PvE| 10/2 is online at this moment. By its reported uptime, the last restart was roughly 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [JP]Null-Server A |PvE| 10/2 configured, and what rules are in force?

Check: gather rate. The name [JP]Null-Server A |PvE| 10/2 does not state one. The cap on groups is 50 players. pve, fighting between players is off — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [JP]Null-Server A |PvE| 10/2?

Size 4,096 and seed 1337: the game generates the procedural map on [JP]Null-Server A |PvE| 10/2 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

What do you do to join [JP]Null-Server A |PvE| 10/2?

Check: join. Open Rust, press F1, then enter client.connect 163.44.120.31:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/null-server is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts50
Group limit Team cap: 50.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.