RUST METRICSFlight deck · live data
Data live Servers11,854 Players100,165 Populated3,872 Fresh wipes 3 h533 Scan5 min
‹ All servers163.245.198.190:26051
Offline Full Queue Fresh wipe Wipe due No query

SGRust@Mint

Offline 163.245.198.190:26051 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,269top 68%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does SGRust@Mint wipe, and when?

Its rhythm cannot be told from the wipes of SGRust@Mint on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 16 hours ago.

Tags

How should you read the tags on SGRust@Mint?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from SGRust@Mint. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show SGRust@Mint?

Rust Metrics lists featuring SGRust@Mint: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does SGRust@Mint hold among Rust servers?

Ranking for SGRust@Mint: #15,269 on seven-day player hours, top 68% of all ranked servers.

What is the population on SGRust@Mint?

SGRust@Mint is not responding; status offline, last seen 2 days 21 hours ago. Seven-day reading: 0 players on average.

Server details

What location is SGRust@Mint hosted in?

No region tag on SGRust@Mint. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 163.245.198.190:26051.

What Rust version is SGRust@Mint on?

Rust network protocol 2635 and build 168909 on Linux is the build SGRust@Mint runs. Matching protocol is required to join. Let Steam update your game.

Is SGRust@Mint up, and how often does it stay up?

Reading: offline. SGRust@Mint last answered 2 days 21 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.

Rules and settings

What settings and rules apply on SGRust@Mint?

No gather rate appears in the name: SGRust@Mint. The cap on groups is 6 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is SGRust@Mint on?

The game generates a procedural map for SGRust@Mint.

Connection

What do you do to join SGRust@Mint?

Press F1 in Rust and enter client.connect 163.245.198.190:26051. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts6
Group limit Team cap: 6.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.