RUST METRICSFlight deck · live data
Data live Servers11,887 Players99,467 Populated3,953 Fresh wipes 3 h406 Scan5 min
‹ All servers163.245.197.148:28080
Online Full Queue Fresh wipe Wipe due No query

RUST Buckets | Dev Vanilla+ Events

Online 163.245.197.148:28080 checked 11m ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 115 SERVER FPS

Server fps

48 h low 95 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 91,338 ×1000

Entities

48 h range 88,807–91,656 · memory 2,949 MB
1239 ET SINCE RESTART 2D 03H

Uptime

2 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,327top 69%
Last wipe25d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory2,949MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RUST Buckets | Dev Vanilla+ Events follow?

From the force wipe, the next wipe of RUST Buckets | Dev Vanilla+ Events is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 25 days 1 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does RUST Buckets | Dev Vanilla+ Events carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from RUST Buckets | Dev Vanilla+ Events. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RUST Buckets | Dev Vanilla+ Events appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RUST Buckets | Dev Vanilla+ Events: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does RUST Buckets | Dev Vanilla+ Events sit in the rankings?

Ranking for RUST Buckets | Dev Vanilla+ Events: #15,327 on seven-day player hours, top 69% of all ranked servers.

What player count does RUST Buckets | Dev Vanilla+ Events carry?

Current headcount on RUST Buckets | Dev Vanilla+ Events: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server

Which location does RUST Buckets | Dev Vanilla+ Events run from?

No region comes from RUST Buckets | Dev Vanilla+ Events. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 163.245.197.148:28080.

What Rust version is RUST Buckets | Dev Vanilla+ Events on?

Reading: RUST Buckets | Dev Vanilla+ Events, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RUST Buckets | Dev Vanilla+ Events within range?

Reading: 113 server fps on average across the last 48 hours. It never dropped below 95. Peak entity count: 91,656. Buildings, deployables and all else included. Check: memory. Peak use was 3,033 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RUST Buckets | Dev Vanilla+ Events, and is it online?

Check: connection. RUST Buckets | Dev Vanilla+ Events is online at this moment. By its reported uptime, the last restart was roughly 2 days 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Map and rules

How is RUST Buckets | Dev Vanilla+ Events configured, and what rules are in force?

No gather rate appears in the name: RUST Buckets | Dev Vanilla+ Events. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RUST Buckets | Dev Vanilla+ Events?

From seed 1382625960, the game generates the procedural map on RUST Buckets | Dev Vanilla+ Events. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join RUST Buckets | Dev Vanilla+ Events?

Press F1 in Rust and enter client.connect 163.245.197.148:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://blacksheepproductions.dev is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.