JPN Rust Sever PvE
Online 162.43.49.131:28015 checked 9m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
25% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 212,288–216,145 · memory 6,874 MBUptime
5 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 19hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 5 hours in, with 8 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:57 UTC FW27d ago | 20+8 queue | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 71/200
- 23/200
- 32/200
- 2/200
- 26/150
- 3/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on JPN Rust Sever PvE?
At their busiest, its recent wipes drew 20 players on average. 5 hours after the wipe the crowd peaked on the latest wipe, with 8 more in the queue.
When does JPN Rust Sever PvE wipe?
Once a month JPN Rust Sever PvE wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on JPN Rust Sever PvE?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from JPN Rust Sever PvE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show JPN Rust Sever PvE?
On Rust Metrics, JPN Rust Sever PvE sits in these lists: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does JPN Rust Sever PvE hold among Rust servers?
Ranking for JPN Rust Sever PvE: #1,116 on seven-day player hours, top 5% of all ranked servers.
What is the population on JPN Rust Sever PvE?
5 of 20 slots are filled on JPN Rust Sever PvE right now. Check: players over seven days. Average 8, peak 20. The last 48 hours peaked at 10:00 UTC, averaging 11 players at that hour.
Server
What location is JPN Rust Sever PvE hosted in?
Reading: location. JPN Rust Sever PvE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 162.43.49.131:28015.
What Rust version is JPN Rust Sever PvE on?
Reading: JPN Rust Sever PvE, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does JPN Rust Sever PvE perform?
Over the last 48 hours the average was 33 server fps; the floor was 20. Reading: 216,145 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 7,811 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is JPN Rust Sever PvE, and is it online now?
Check: connection. JPN Rust Sever PvE is online at this moment. By its reported uptime, the last restart was roughly 5 days 22 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on JPN Rust Sever PvE?
No gather rate appears in the name: JPN Rust Sever PvE. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is JPN Rust Sever PvE on?
Size 5,000 and seed 815094: the game generates the procedural map on JPN Rust Sever PvE from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to JPN Rust Sever PvE?
Check: join. Open Rust, press F1, then enter client.connect 162.43.49.131:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://x.com/kumaganigeru is where its website sits.