RustServer
Offline 162.43.48.164:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 315/2000
- 119/2000
- 178/200
- 31/200
- 56/300
- 9/100
Quick answers
from the figures on this pageWipe timing
When does RustServer wipe?
Its rhythm cannot be told from the wipes of RustServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 174 days 4 hours ago.
Lists and filters
How should you read the tags on RustServer?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2625 (Protocol): Match the game version: protocol 2625 is required; cs150997 (Build): The server runs game build 150997; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from RustServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does RustServer hold among Rust servers?
Player hours over seven days put RustServer at #15,922, in the top 72% of all ranked servers.
What player count does RustServer carry?
Reading for RustServer: offline at this moment; last seen 21 days 2 hours ago.
Server
What location is RustServer hosted in?
No region tag on RustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 162.43.48.164:28015.
What Rust version is RustServer on?
Version check: Rust network protocol 2625 and build 150997 on Linux, run by RustServer. Matching protocol is required to join. Let Steam update your game.
Is RustServer up, and how often does it stay up?
Check: connection. RustServer is offline at this moment. Last contact was 21 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RustServer?
Reading the name gives no gather rate for RustServer. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is RustServer on?
Size 3,000 and seed 19686: the game generates the procedural map on RustServer from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join RustServer?
Check: join. Open Rust, press F1, then enter client.connect 162.43.48.164:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.