RUST METRICSFlight deck · live data
Data live Servers11,732 Players72,530 Populated3,645 Fresh wipes 3 h133 Scan5 min
‹ All servers162.43.30.52:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 162.43.30.52:28015 checked 8m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 11:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 181 SERVER FPS

Server fps

48 h low 106 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,759 ×1000

Entities

48 h range 46,648–49,002 · memory 2,467 MB
1239 ET SINCE RESTART 5D 08H

Uptime

5 days 8 hours since its last restart, at the last reading
7-day average0peak 1
Rank#12,184top 55%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,467MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:08 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Server?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 4 hours in.

How often does Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 4 hours ago.

Tag meanings

How should you read the tags on Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Server sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust Server sit in the rankings?

Ranking for Rust Server: #12,184 on seven-day player hours, top 55% of all ranked servers.

What player count does Rust Server carry?

Current headcount on Rust Server: 0 players, 1 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 14:00 UTC over the last 48 hours.

Server

What location is Rust Server hosted in?

No region tag on Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 162.43.30.52:28015.

What Rust version is Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Rust Server runs. Matching protocol is required to join. Let Steam update your game.

How does Rust Server perform?

Over the last 48 hours the average was 174 server fps; the floor was 106. Reading: 49,002 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,467 MB. Expect lag when fps falls and entities climb.

Is Rust Server up, and how often does it stay up?

Reading: online. Rust Server answers right now. By its reported uptime, the last restart was roughly 5 days 8 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Rust Server?

Reading the name gives no gather rate for Rust Server. 8 players per group, the default value. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server?

Size 3,000 and seed 50000: the game generates the procedural map on Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Rust Server?

To join: start Rust, press F1 and type client.connect 162.43.30.52:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.