RUST METRICSFlight deck · live data
Data live Servers11,806 Players74,886 Populated3,724 Fresh wipes 3 h106 Scan5 min
‹ All servers162.43.29.32:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server

Offline 162.43.29.32:28015 checked 10d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,256top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:21 UTC25d ago 1 – running 0
Fri 18 Sep, 04:13 UTC40d ago 2 halved by day 6 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Server?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 5 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 6 it fell below half when it didn't.

How often does Rust Server wipe, and when?

To tell the rhythm of Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 14 hours ago the current world was made.

Tags

How should you read the tags on Rust Server?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #15,256, in the top 69% of all ranked servers.

How full does Rust Server get?

Reading for Rust Server: offline at this moment; last seen 10 days 1 hours ago.

Server details

Where does Rust Server sit?

No region comes from Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 162.43.29.32:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust Server, and is it online?

Check: connection. Rust Server is offline at this moment. Last contact was 10 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Settings and map

How is Rust Server configured, and what rules are in force?

No gather rate appears in the name: Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Server on?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Rust Server?

To join: start Rust, press F1 and type client.connect 162.43.29.32:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.