RUST METRICSFlight deck · live data
Data live Servers11,806 Players72,381 Populated3,700 Fresh wipes 3 h114 Scan5 min
‹ All servers162.43.28.235:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server テスト- _ . , : ++

Offline 162.43.28.235:28015 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,674top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Server テスト- _ . , : ++ follow?

The rhythm of Rust Server テスト- _ . , : ++'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 28 days 7 hours ago the current world was made.

Tag meanings

Which tags does Rust Server テスト- _ . , : ++ carry, and what do they mean?

Tags published by Rust Server テスト- _ . , : ++, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server テスト- _ . , : ++?

Rust Metrics lists featuring Rust Server テスト- _ . , : ++: Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust Server テスト- _ . , : ++ sit in the rankings?

Ranking for Rust Server テスト- _ . , : ++: #16,674 on seven-day player hours, top 70% of all ranked servers.

What is the population on Rust Server テスト- _ . , : ++?

Reading for Rust Server テスト- _ . , : ++: offline at this moment; last seen 27 days 18 hours ago.

Server

What location is Rust Server テスト- _ . , : ++ hosted in?

Check: location. No region tag comes from Rust Server テスト- _ . , : ++, but the name points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.43.28.235:28015.

What Rust version is Rust Server テスト- _ . , : ++ on?

Rust network protocol 2633 and build 165217 on Linux is the build Rust Server テスト- _ . , : ++ runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Rust Server テスト- _ . , : ++, and is it online?

Check: connection. Rust Server テスト- _ . , : ++ is offline at this moment. Last contact was 27 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Map and rules

What settings and rules apply on Rust Server テスト- _ . , : ++?

No gather rate appears in the name: Rust Server テスト- _ . , : ++. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Server テスト- _ . , : ++?

From seed 50000, the game generates the procedural map on Rust Server テスト- _ . , : ++. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Rust Server テスト- _ . , : ++?

Check: join. Open Rust, press F1, then enter client.connect 162.43.28.235:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.