RUST METRICSFlight deck · live data
Data live Servers11,611 Players34,878 Populated2,847 Fresh wipes 3 h62 Scan5 min
‹ All servers162.43.16.74:28015
Online Full Queue Fresh wipe Wipe due No query

[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け

Online EA 162.43.16.74:28015 checked 10m ago

quad biweekly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 25 50 75 100 PAX 3 /100

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 96 SERVER FPS

Server fps

48 h low 88 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 58,010 ×1000

Entities

48 h range 43,855–58,066 · memory 2,008 MB
1239 ET SINCE RESTART 11:23

Uptime

11 h 23 min since its last restart, at the last reading
7-day average2peak 6
Rank#2,480top 11% · #257 in EA
Last wipe11d agobiweekly schedule
Next wipe2d 4hFri 30 Oct, 08:51 UTC
Memory2,008MB48 h peak 4 players
REC 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 11% of all ranked servers, top 47% in EA, and #150 of the quad servers (top 18%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:51 UTC, in 2d 4h. Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 08:51 UTC2d 4h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 14hFW
  3. WPT 3Fri 13 Nov, 08:51 UTC16d 4h
  4. WPT 4Fri 27 Nov, 08:51 UTC30d 4h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 14hFW
  6. WPT 6Fri 11 Dec, 08:51 UTC44d 4h

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:51 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 5 hours in.

What wipe timing does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け follow?

Its tag guides the prediction: too few of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け's wipes are on record to confirm its schedule. On Friday 30 October at 08:51 UTC its next wipe is due. 11 days 19 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

How should you read the tags on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

Tags published by [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; EA (East Asia): Its browser listing: East Asia. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

Rust Metrics lists featuring [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け sit in the rankings?

Ranked by seven-day player hours, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け sits at #2,480 and #257 in Asia, inside the top 11%. The quad group places it at #150.

How full does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け get?

Current headcount on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け: 3 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 6. Check: 48-hour peak. 17:00 UTC, 3 players on average.

Server details

What location is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け hosted in?

[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 162.43.16.74:28015.

What Rust version is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け on?

Rust network protocol 2635 and build 168909 on Linux is the build [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け within range?

Reading: 144 server fps on average across the last 48 hours. It never dropped below 88. Reading: 58,066 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,264 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け, and is it online now?

[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け reports online. Status: normal. Reading: uptime. About 11 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.

Settings and map

How is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け configured, and what rules are in force?

No gather rate appears in the name: [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け. Check: group limit. 4 players, under the name quad. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け on?

Size 3,500 and seed 1029781210: the game generates the procedural map on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

To join: start Rust, press F1 and type client.connect 162.43.16.74:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/hZYNS9UNHS.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts4

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.