Rust Serverr
Online 162.43.16.27:28015 checked 12m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 108 · below 20 is lag, below 10 is badEntities
48 h range 59,757–63,870 · memory 2,180 MBUptime
1 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 01:50 UTC2d ago | 2 | – | running | 0 |
| Sat 3 Oct, 05:07 UTC26d ago | 1 | held half | 23.9 days | 0 |
| Fri 2 Oct, 16:20 UTC26d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 15:55 UTC41d ago | 1 | halved by day 1 | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/2000
- 78/2000
- 98/200
- 54/200
- 37/300
- 18/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rust Serverr?
At their busiest, its recent wipes drew 1 players on average. 39 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does Rust Serverr wipe?
There is no next wipe to predict: Rust Serverr wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 3 hours ago.
Tag meanings
How should you read the tags on Rust Serverr?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Rust Serverr. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Serverr appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Serverr: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does Rust Serverr hold among Rust servers?
Ranking for Rust Serverr: #5,042 on seven-day player hours, top 23% of all ranked servers.
What is the population on Rust Serverr?
Current headcount on Rust Serverr: 0 players, 2 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 17:00 UTC over the last 48 hours.
Operator and location
What location is Rust Serverr hosted in?
No region tag on Rust Serverr. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.43.16.27:28015.
What Rust version is Rust Serverr on?
Reading: Rust Serverr, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does Rust Serverr perform?
Reading: 159 server fps on average across the last 48 hours. It never dropped below 108. Check: entities. The peak was 63,870, counting buildings, deployables and the rest of the world. Memory peak: 2,484 MB. Expect lag when fps falls and entities climb.
Is Rust Serverr up, and how often does it stay up?
Reading: online. Rust Serverr answers right now. By its reported uptime, the last restart was roughly 41 hours ago. Reading: 80% uptime over the last 7 full days. It was up 135 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
How is Rust Serverr configured, and what rules are in force?
Check: gather rate. The name Rust Serverr does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Serverr?
From seed 50000, the game generates the procedural map on Rust Serverr. Its size is 3,400. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Rust Serverr?
Check: join. Open Rust, press F1, then enter client.connect 162.43.16.27:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.