RUST METRICSFlight deck · live data
Data live Servers11,626 Players31,131 Populated2,740 Fresh wipes 3 h70 Scan5 min
‹ All servers162.43.16.27:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Serverr

Online 162.43.16.27:28015 checked 12m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 155 SERVER FPS

Server fps

48 h low 108 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 61,632 ×1000

Entities

48 h range 59,757–63,870 · memory 2,180 MB
1239 ET SINCE RESTART 1D 17H

Uptime

1 days 17 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,042top 23%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory2,180MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5209:0017:0001:0010:0019:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040009:0017:0001:0010:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:50 UTC2d ago 2 – running 0
Sat 3 Oct, 05:07 UTC26d ago 1 held half 23.9 days 0
Fri 2 Oct, 16:20 UTC26d ago 1 – 0.5 days 0
Thu 17 Sep, 15:55 UTC41d ago 1 halved by day 1 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust Serverr?

At their busiest, its recent wipes drew 1 players on average. 39 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does Rust Serverr wipe?

There is no next wipe to predict: Rust Serverr wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 3 hours ago.

Tag meanings

How should you read the tags on Rust Serverr?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Rust Serverr. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Serverr appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Serverr: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Rust Serverr hold among Rust servers?

Ranking for Rust Serverr: #5,042 on seven-day player hours, top 23% of all ranked servers.

What is the population on Rust Serverr?

Current headcount on Rust Serverr: 0 players, 2 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 17:00 UTC over the last 48 hours.

Operator and location

What location is Rust Serverr hosted in?

No region tag on Rust Serverr. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.43.16.27:28015.

What Rust version is Rust Serverr on?

Reading: Rust Serverr, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Rust Serverr perform?

Reading: 159 server fps on average across the last 48 hours. It never dropped below 108. Check: entities. The peak was 63,870, counting buildings, deployables and the rest of the world. Memory peak: 2,484 MB. Expect lag when fps falls and entities climb.

Is Rust Serverr up, and how often does it stay up?

Reading: online. Rust Serverr answers right now. By its reported uptime, the last restart was roughly 41 hours ago. Reading: 80% uptime over the last 7 full days. It was up 135 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.

Settings and map

How is Rust Serverr configured, and what rules are in force?

Check: gather rate. The name Rust Serverr does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Serverr?

From seed 50000, the game generates the procedural map on Rust Serverr. Its size is 3,400. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join Rust Serverr?

Check: join. Open Rust, press F1, then enter client.connect 162.43.16.27:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.