RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h18 Scan5 min
‹ All servers162.43.1.10:28015
Online Full Queue Fresh wipe Wipe due No query

テストサーバー_ABC田中2テスト

Online 162.43.1.10:28015 checked 2h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 13 26 39 52 PAX 0 /52

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 224 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 931 ×1000

Entities

48 h range 918–3,048 · memory 986 MB
1239 ET SINCE RESTART 11D 05H

Uptime

11 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,373top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory986MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC26d ago 0 – running 0
Mon 14 Sep, 00:11 UTC44d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on テストサーバー_ABC田中2テスト when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does テストサーバー_ABC田中2テスト wipe?

To tell the rhythm of テストサーバー_ABC田中2テスト, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 16 hours ago.

Tag meanings

How should you read the tags on テストサーバー_ABC田中2テスト?

These are the tags テストサーバー_ABC田中2テスト publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp52 (Max players): 52 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show テストサーバー_ABC田中2テスト?

These Rust Metrics lists carry テストサーバー_ABC田中2テスト: Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does テストサーバー_ABC田中2テスト sit in the rankings?

Ranking for テストサーバー_ABC田中2テスト: #15,373 on seven-day player hours, top 69% of all ranked servers.

How full does テストサーバー_ABC田中2テスト get?

Current headcount on テストサーバー_ABC田中2テスト: 0 players, 52 slots available. Seven-day reading: 0 players on average.

Server

Where does テストサーバー_ABC田中2テスト sit?

The name of テストサーバー_ABC田中2テスト points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.43.1.10:28015.

What Rust version is テストサーバー_ABC田中2テスト on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by テストサーバー_ABC田中2テスト. To get in, your game needs the same protocol; Steam applies the update.

Is performance on テストサーバー_ABC田中2テスト within range?

Over the last 48 hours the average was 240 server fps; the floor was 224. Peak entity count: 3,048. Buildings, deployables and all else included. Memory peak: 1,096 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on テストサーバー_ABC田中2テスト, and is it online?

Check: connection. テストサーバー_ABC田中2テスト is online at this moment. By its reported uptime, the last restart was roughly 11 days 5 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does テストサーバー_ABC田中2テスト enforce, and what are its settings?

Reading the name gives no gather rate for テストサーバー_ABC田中2テスト. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is テストサーバー_ABC田中2テスト on?

Check: map. Procedural, size 1,024, seed 50000, generated by the game on テストサーバー_ABC田中2テスト. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: CraggyIsland.

Connection

What do you do to join テストサーバー_ABC田中2テスト?

Check: join. Open Rust, press F1, then enter client.connect 162.43.1.10:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp52
Max players 52 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.