RUST METRICSFlight deck · live data
Data live Servers11,792 Players68,594 Populated3,568 Fresh wipes 3 h191 Scan5 min
‹ All servers162.222.17.13:28015
Offline Full Queue Fresh wipe Wipe due No query

kei's Rust Server

Offline 162.222.17.13:28015 checked 6d ago

weekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,318top 69%
Last wipe17d agoweekly schedule
Next wipe3d 23hMon 2 Nov, 12:08 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 12:08 UTC, in 3d 23h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Mon 2 Nov, 12:08 UTC3d 23h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Mon 9 Nov, 12:08 UTC10d 23h
  4. WPT 4Mon 16 Nov, 12:08 UTC17d 23h
  5. WPT 5Mon 23 Nov, 12:08 UTC24d 23h
  6. WPT 6Mon 30 Nov, 12:08 UTC31d 23h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 6hFW
  8. WPT 8Mon 7 Dec, 12:08 UTC38d 23h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:08 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on kei's Rust Server?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does kei's Rust Server wipe, and when?

Its tag guides the prediction: too few of kei's Rust Server's wipes are on record to confirm its schedule. Due on Monday 2 November at 12:08 UTC is its next wipe. The world it runs now was made 17 days ago. A weekly wipe schedule is published in its tags.

Tag meanings

Which tags does kei's Rust Server carry, and what do they mean?

These are the tags kei's Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show kei's Rust Server?

These Rust Metrics lists carry kei's Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Where does kei's Rust Server sit in the rankings?

Player hours over seven days put kei's Rust Server at #15,318, in the top 69% of all ranked servers.

What is the population on kei's Rust Server?

Status for kei's Rust Server: offline. Last seen 6 days 3 hours ago. A seven-day average of 0 players is the reading.

Server details

Where does kei's Rust Server sit?

No region comes from kei's Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 162.222.17.13:28015.

What Rust version is kei's Rust Server on?

Version check: Rust network protocol 2634 and build 167584 on Linux, run by kei's Rust Server. To get in, your game needs the same protocol; Steam applies the update.

Is kei's Rust Server up, and how often does it stay up?

kei's Rust Server reports offline. The last reading came 6 days 3 hours ago. Reading: 20% uptime over the last 7 full days. It was up 34 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does kei's Rust Server enforce, and what are its settings?

Check: gather rate. The name kei's Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is kei's Rust Server on?

From seed 1337, the game generates the procedural map on kei's Rust Server. Its size is 2,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to kei's Rust Server?

To join: start Rust, press F1 and type client.connect 162.222.17.13:28015. Or press Launch Rust here and Steam opens the game and connects you. https://vibegames.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build Build 167584.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.