RUST METRICSFlight deck · live data
Data live Servers11,683 Players54,666 Populated3,397 Fresh wipes 3 h92 Scan5 min
‹ All servers162.19.95.129:28015
Offline Full Queue Fresh wipe Wipe due No query

Test

Offline NA · us1 162.19.95.129:28015 checked 27d ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,757top 70% · #1679 in NA
Last wipe30d agoweekly schedule
Next wipe4d 12hSun 1 Nov, 22:45 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:45 UTC, in 4d 12h. Its weekly schedule tag · low confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Sun 1 Nov, 22:45 UTC4d 12h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 8hFW
  3. WPT 3Sun 8 Nov, 22:45 UTC11d 12h
  4. WPT 4Sun 15 Nov, 22:45 UTC18d 12h
  5. WPT 5Sun 22 Nov, 22:45 UTC25d 12h
  6. WPT 6Sun 29 Nov, 22:45 UTC32d 12h
  7. WPT 7Thu 3 Dec, 19:00 UTC36d 8hFW
  8. WPT 8Sun 6 Dec, 22:45 UTC39d 12h

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:45 UTC30d ago 2 – running 0
Thu 24 Sep, 09:21 UTC34d ago 2 held half 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Test?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Test wipe?

The prediction follows its tag, because too few of Test's wipes are on record to confirm its schedule. On Sunday 1 November at 22:45 UTC its next wipe is due. The world it runs now was made 30 days 10 hours ago. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on Test?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts5 (Group limit): Team cap: 5; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166347 (Build): The server runs game build 166347; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus1 (Region code): The code for this server's region is us1; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America; rustmaps (Custom tag): This tag is non-standard, added by the owner or a plugin from Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates Test?

Check: operator. Test publishes a warbandits.gg hostname, and 80 other servers we track do too. Same operator, most likely.

Where does Test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Test: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Occupancy

What position does Test hold among Rust servers?

Ranked by seven-day player hours, Test sits at #16,757 and #1,679 in North America, inside the top 70%.

What player count does Test carry?

Status for Test: offline. Last seen 27 days 15 hours ago.

Operator and location

What location is Test hosted in?

North America is where Test lists itself under the NA tag; region code: us1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.19.95.129:28015.

What Rust version is Test on?

Version check: Rust network protocol 2634 and build 166347 on Windows, run by Test. Matching protocol is required to join. Let Steam update your game.

Is Test up, and how often does it stay up?

Test reports offline. The last reading came 27 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Test?

Check: gather rate. The name Test does not state one. The cap on groups is 5 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Test on?

Size 4,250, custom map, on Test. The file is published and downloadable here.

Join

How do you connect to Test?

Press F1 in Rust and enter client.connect 162.19.95.129:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://warbandits.gg/en.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166347,ts5,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts5
Group limit Team cap: 5.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166347
Build The server runs game build 166347.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus1
Region code The code for this server's region is us1.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.